Editing Subcore softscanner

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| passability = pass through only
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== Acquisition ==
 
== Acquisition ==
Subcore softscanners can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}} }} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
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Subcore softscanners can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
  
 
== Summary ==
 
== Summary ==
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{{Ingredient List|Standard subcore|noCollapse=1}}
 
{{Ingredient List|Standard subcore|noCollapse=1}}
  
A standard subcore requires {{Icon Small|Steel}} 50 [[Steel]] and {{Icon Small|Component}} 4 [[Component|Components]] to create. Then, a [[human]] must sit in the scanner for {{Ticks|7500}}. The person then receives [[scanning sickness]] for {{Ticks/gametime|240000}}.{{Check Tag|Mechanitor Factor?|Mechanitor factor of 2 is detailed in the severity per day section of the code. What is this? Does it mean Mechanitors reduce in severity 2x as fast? Etc.}}
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A standard subcore requires {{icon small|Steel}} 50 [[Steel]] and {{icon small|Component}} 4 [[Component|Components]] to create. Then, a [[human]] must sit in the scanner for {{ticks|7500}}. The person then receives [[scanning sickness]] for {{ticks/gametime|240000}}.{{Check Tag|Mechanitor Factor?|Mechanitor factor of 2 is detailed in the severity per day section of the code. What is this? Does it mean Mechanitors reduce in severity 2x as fast? Etc.}}
  
 
== Analysis ==
 
== Analysis ==
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Standard subcores can create a variety of useful mechs, such as the [[tunneler]] for mining ore deposits or [[scyther]] for general melee combat. Some players may not prefer or need any of the standard subcore mechs, and can safely skip building the softscanner. However, the softscanner is not terribly expensive; you shouldn't hesitate to build one if you desire any of its component mechs.
 
Standard subcores can create a variety of useful mechs, such as the [[tunneler]] for mining ore deposits or [[scyther]] for general melee combat. Some players may not prefer or need any of the standard subcore mechs, and can safely skip building the softscanner. However, the softscanner is not terribly expensive; you shouldn't hesitate to build one if you desire any of its component mechs.
  
Note that every mech that requires a standard subcore is created at a [[large mech gestator]] and uses the [[large mech recharger]]. These two buildings cost {{Icon Small|steel||{{#expr: {{Q|Large mech gestator|Resource 1 Amount}} + {{Q|Large mech recharger|Resource 1 Amount}} }} }} [[steel]] and {{Icon Small|component||{{#expr: {{Q|Large mech gestator|Resource 2 Amount}} + {{Q|Large mech recharger|Resource 2 Amount}} }} }} [[component]]s. This is in addition to costs of the softscanner itself and the actual mechs.
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Note that every mech that requires a standard subcore is created at a [[large mech gestator]] and uses the [[large mech recharger]]. These two buildings cost {{icon small|steel||{{#expr: {{Q|Large mech gestator|Resource 1 Amount}} + {{Q|Large mech recharger|Resource 1 Amount}} }}}} [[steel]] and {{icon small|component||{{#expr: {{Q|Large mech gestator|Resource 2 Amount}} + {{Q|Large mech recharger|Resource 2 Amount}} }}}} [[component]]s. This is in addition to costs of the softscanner itself and the actual mechs.
  
 
== See also ==
 
== See also ==
* [[Subcore encoder]] - Creates [[basic subcore]]s.
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*[[Subcore encoder]] - Creates [[basic subcore]]s.
* [[Subcore ripscanner]] - Creates [[high subcore]]s.
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*[[Subcore ripscanner]] - Creates [[high subcore]]s.
  
 
== Version history ==
 
== Version history ==

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