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*'''Shredding [[mechanoid]]s'''. Mechanoids can be shredded at a [[machining table]], or, much less efficiently, smashed at a [[crafting spot]]. Even faster than a smelter, but like the smelter, you'll only have so many mechanoids to shred at one time. The mechanoid type & missing body parts matter.
 
*'''Shredding [[mechanoid]]s'''. Mechanoids can be shredded at a [[machining table]], or, much less efficiently, smashed at a [[crafting spot]]. Even faster than a smelter, but like the smelter, you'll only have so many mechanoids to shred at one time. The mechanoid type & missing body parts matter.
 
** At 10 Crafting skill, shredding lancers takes {{ticks|300/15}} per steel at 0% missing body parts (a practical impossibility).
 
** At 10 Crafting skill, shredding lancers takes {{ticks|300/15}} per steel at 0% missing body parts (a practical impossibility).
** At 10 Crafting skill, shredding a [[war urchin]]{{BiotechIcon}}, the smallest possible mech, takes {{ticks|300/2.5 round 1}} per steel at ''50%'' missing body parts.
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** At 10 Crafting skill, shredding a [[militor]]{{BiotechIcon}}, the smallest possible mech, takes {{ticks|300/5}} per steel at ''50%'' missing body parts.
  
 
*'''[[Events#Meteorite|Meteorites]]'''. These [[event]]s can sometimes generate steel ore on your map. Exactly the same time as steel ore, because it is made of steel ore. This event cannot be relied upon, but is technically infinite for infinite colony duration.
 
*'''[[Events#Meteorite|Meteorites]]'''. These [[event]]s can sometimes generate steel ore on your map. Exactly the same time as steel ore, because it is made of steel ore. This event cannot be relied upon, but is technically infinite for infinite colony duration.

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