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- 05:08, 25 May 2020 diff hist +22 m Version/0.1.334
- 05:07, 25 May 2020 diff hist +22 m Version/0.0.254B
- 05:07, 25 May 2020 diff hist +22 m Version/0.0.250
- 05:06, 25 May 2020 diff hist +22 m Version/0.0.245
- 03:05, 25 May 2020 diff hist 0 m Guinea pig fur
- 03:04, 25 May 2020 diff hist -9 m Guinea pig fur
- 02:40, 25 May 2020 diff hist 0 File:Double bed.png Tree42 uploaded a new version of File:Double bed.png
- 23:41, 24 May 2020 diff hist +7 m Bed
- 23:30, 24 May 2020 diff hist 0 File:Bed.png Tree42 reverted File:Bed.png to an old version
- 23:30, 24 May 2020 diff hist 0 File:Bed.png Tree42 reverted File:Bed.png to an old version
- 23:14, 24 May 2020 diff hist 0 File:Bed.png Tree42 uploaded a new version of File:Bed.png
- 08:14, 23 May 2020 diff hist -13 m Animals changed any instance of obedience to guard and release to attack
- 07:25, 23 May 2020 diff hist -32 m Bearskin
- 07:23, 23 May 2020 diff hist -4 Plainleather I dont even know
- 07:22, 23 May 2020 diff hist -24 Plainleather
- 15:41, 21 May 2020 diff hist 0 File:WoodFloor.png Tree42 uploaded a new version of File:WoodFloor.png
- 20:27, 18 May 2020 diff hist -121 m Animals Colonists can be master to bonded animals now regardless of animal handling skills from a change in update 1.1.2610
- 17:16, 10 May 2020 (diff | hist) . . +10 . . Hey Welcome To The Wiki! on User talk:Tree42 (Hide)
- 17:57, 8 May 2020 diff hist +127 m Drugs I added the fact you can also use bionic spines to keep someone downed during withdrawal (I had to change things a bit to make it work) this is my first edit pl0x be nice