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{{Rewrite|reason=Needs integration with rest of wiki, and potentially to be entire subsumed by [[Terrain]] or [[Environment]] and replaced with a redirect to there}}
 
{{Rewrite|reason=Needs integration with rest of wiki, and potentially to be entire subsumed by [[Terrain]] or [[Environment]] and replaced with a redirect to there}}
{{Merge|destination=Terrain|destination2=Environment|reason=Integrate as above}}
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{{Move|reason=Integrate as above]}}
{{For|weather events|Environment#Weather{{!}}Weather}}
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'''Snow''' is created on unroofed areas during snowy weather, i.e. "rain" when the temperature is freezing. It will cover [[soil]], [[lichen-covered soil]], [[rich soil]], [[rough sandstone]], [[stony soil]]... It won't cover [[march]], [[shallow water]]...
'''Snow''' refers to two intrinsically linked mechanics - weather of that name and the terrain covering that it creates. Snow on the ground is created on [[roof|unroofed]] areas during snowy weather, i.e. "rain" when the [[temperature]] is freezing. It will cover solid [[terrain]] but will not cover water of any type, including marsh.
 
  
It can be removed by [[fire]], [[steam geyser]]s, [[lightning]], [[colonist]]s when designated with the [[Zone#Snow clear area|Snow Clear Zone]], and by temperatures above {{Temperature|0}}.
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It can be removed by [[Fire]], [[steam geyser]]s, [[lightning]], [[colonist]]s when designated with the [[Zone#snow clear area|Snow Clear Zone]], and by temperatures above {{Temperature|0}}.
  
Colonists may build [[snowman|snowmen]] as a [[recreation]]al activity when there is snow on the ground.
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== Weather ==
  
== Weather ==
 
 
There are two types of snowy [[weather]]: gentle snow and hard snow. These can occur at temperatures of {{Temperature|-0.5}} and below.
 
There are two types of snowy [[weather]]: gentle snow and hard snow. These can occur at temperatures of {{Temperature|-0.5}} and below.
  
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|}
 
|}
  
== Depth ==
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In snowy weather, snow gathers on the ground as long as it is unroofed. Various depths of snow exist, with deeper levels hindering movement more.
{{stub|section=1|reason= Rate of deposition?}}
 
Various depths of snow exist, with deeper levels hindering movement more. Depth is an internal value, measured from 0% to 100%, hidden from the player.
 
  
 
{| class="wikitable"
 
{| class="wikitable"
 
! Level
 
! Level
! Depth range
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! Depth range (%)<ref>Depth is an internal value, measured from 0% to 100%, hidden from the player.</ref>
! Move speed
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! Move speed (%)
 
|-
 
|-
 
| Dusting
 
| Dusting
| 3% ≤ 𝑥 < 25%
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| 3 ≤ 𝑥 < 25
| 100%
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| 100
 
|-
 
|-
 
| Thin
 
| Thin
| 25% ≤ 𝑥 < 50%
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| 25 ≤ 𝑥 < 50
| 76%
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| 76
 
|-
 
|-
 
| Medium
 
| Medium
| 50% ≤ 𝑥 < 75%
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| 50 ≤ 𝑥 < 75
| 62%
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| 62
 
|-
 
|-
 
| Thick
 
| Thick
| 75%+
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| 75+
| 52%
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| 52
 
|}
 
|}
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<references />
  
 
== Melting ==
 
== Melting ==
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The melting rate of snow from ambient temperature is found using the following table:
 
The melting rate of snow from ambient temperature is found using the following table:
  
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As a result, snow will not be melted by ambient temperatures of {{Temperature|0}} or less, and the higher the temperature the faster the snow will melt.
 
As a result, snow will not be melted by ambient temperatures of {{Temperature|0}} or less, and the higher the temperature the faster the snow will melt.
  
== Gallery ==
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== Slideshow ==
<gallery mode=nolines widths=400px >
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<gallery mode="slideshow">
 
File:Desertcolsummer.jpg|A desert colony in summer, and...
 
File:Desertcolsummer.jpg|A desert colony in summer, and...
 
File:Desertcolwinter.jpg|... the same colony in winter. Not all [[biome]]s will have snow.
 
File:Desertcolwinter.jpg|... the same colony in winter. Not all [[biome]]s will have snow.
 
</gallery>
 
</gallery>
  
[[Category:Game mechanics]]
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== See also ==
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* [[Recreation#Building snowman|Building snowman]] - a [[recreation]]al activity

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