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− | {{Ideology}} | + | {{Ideology}}{{Stub}}{{infobox main|furniture| |
− | {{ | ||
| page verified for version = 1.3.3117 | | page verified for version = 1.3.3117 | ||
| name = Slab bed | | name = Slab bed | ||
− | | image = Slab bed.png | + | | image = Slab bed.png|Slab bed |
| description = A slab of hard material made to sleep on. Slab beds are uncomfortable, but some see their use as a demonstration of moral good. | | description = A slab of hard material made to sleep on. Slab beds are uncomfortable, but some see their use as a demonstration of moral good. | ||
| type = Building | | type = Building | ||
| type2 = Furniture | | type2 = Furniture | ||
− | |||
| placeable = true | | placeable = true | ||
| path cost = 20 | | path cost = 20 | ||
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| immunity gain speed factor = 1.07 | | immunity gain speed factor = 1.07 | ||
| surgery success chance factor = 1 | | surgery success chance factor = 1 | ||
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| terrain affordance = light | | terrain affordance = light | ||
| facility = end table, dresser, sleep accelerator | | facility = end table, dresser, sleep accelerator | ||
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| resource 1 = Stuff | | resource 1 = Stuff | ||
| resource 1 amount = 30 | | resource 1 amount = 30 | ||
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}} | }} | ||
'''Slab beds''' are a type of [[furniture]] added by the [[Ideology DLC]]. They are a variant of the regular [[bed]] that provides no [[comfort]] to their users but does provide a mood boost to those with the correct precept. | '''Slab beds''' are a type of [[furniture]] added by the [[Ideology DLC]]. They are a variant of the regular [[bed]] that provides no [[comfort]] to their users but does provide a mood boost to those with the correct precept. | ||
− | == Acquisition == | + | == Acquisition == |
− | + | Constructing a slab bed requires [[Research#Complex furniture|Complex Furniture]] to be researched, {{Required Resources}}, and {{Ticks|{{P|Work To Make}}}} of work. | |
== Summary == | == Summary == | ||
− | + | Slab beds function as do other beds, but provide no [[comfort]] to their users. Instead, they provide a +2 ''"slept on slab bed"'' [[mood]] buff to pawns with an [[ideoligion]] with the [[Ideoligion#Slab bed|Slab bed preferred]] precept. As of [[Version/1.3.3117|1.3.3117]], the end table and dresser are as related options to build when the slab bed is selected, and the dresser is shown as linking to the it as well, but neither facility improves the bed. | |
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− | Slab beds function as do other beds, but provide no [[comfort]] to their users. Instead, they provide a | ||
Otherwise, their bed stats act as they do on other beds. | Otherwise, their bed stats act as they do on other beds. | ||
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{{Rest Effectiveness Quality Table}} | {{Rest Effectiveness Quality Table}} | ||
− | === Surgery Success Chance Factor === | + | === Surgery Success Chance Factor=== |
− | The | + | The Surgery Success Chance Factor is exactly what it sounds like - a multiplier on the chance for a successful surgery assuming it is performed in this bed. The base value depends on the bed type with most beds having a base value of 100%, the [[sleeping spot]] a lower value of 70%, and the [[hospital bed]] a higher value of 110%. This base value is then modified by the bed's quality level. Beds of the same type and quality level will all have the same factor, regardless of what they're constructed from. |
− | {{Surgery Success Chance Factor | + | <div><li style="display: inline-table;"> |
+ | {{#vardefine:basesurgerychancefactor| 100 }} | ||
+ | {| {{STDT| sortable c_10 text-center}} | ||
+ | ! [[Quality]] | ||
+ | !data-sort-type="number"| Awful | ||
+ | !data-sort-type="number"| Poor | ||
+ | !data-sort-type="number"| Normal | ||
+ | !data-sort-type="number"| Good | ||
+ | !data-sort-type="number"| Excellent | ||
+ | !data-sort-type="number"| Masterwork | ||
+ | !data-sort-type="number"| Legendary | ||
+ | |- | ||
+ | !Surgery Success Chance Factor | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*0.90 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*0.95 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*1.00 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*1.05 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*1.10 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*1.15 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*1.30 round 2}} | ||
+ | |} | ||
+ | </li><div> | ||
− | == | + | ==Analysis== |
− | + | Costing fewer materials, requiring less work and increasing wealth less, while also providing the same benefits as a normal [[bed]] makes slab beds an obvious choice for pawns with the [[Ideoligion#Comfort|Comfort Ignored]] precept. | |
− | |||
− | + | For other pawns, the loss of [[comfort]] can lose a significant mood buff and even inflict unfortable mood penalite.s. This is especially relevant for pawns that don't sit at their jobs and thus cannot benefit from [[armchair]]s. Generally the small but numerous benefits of the slab bed don't justify losing this buff. | |
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− | + | Indeed, the real comparison is not between the slab bed and a regular bed for such pawns, but whether the precept itself should be taken at all. The +2 mood buff is nice, as is avoiding comfort penalties otherwise, but the buff is small compared to the +10 possible for comfort and keeping pawns comfortable is not particularly difficult in most games. | |
− | {{Building | + | {{Building Material Table}} |
== Version history == | == Version history == | ||
* [[Version/1.3.3200|1.3.3200]] - Base flammability multiplier increased from 0% to 100% | * [[Version/1.3.3200|1.3.3200]] - Base flammability multiplier increased from 0% to 100% | ||
− | {{ | + | {{nav|furniture|wide}} |
− | [[Category:Furniture]] [[Category: | + | [[Category:Furniture]] [[Category:Bed]] |