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{{Infobox main|metallic
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{{Define|Metal
| name = Silver
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| category = Metallic
| image = Silver c.png
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| description = This metal is mostly used as a commodity currency. It can also be used for making attractive decorations.
| description = This metal is mostly used as a commodity currency. It can also be used for making decorations.
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| color = (180,173,150)
<!-- Base Stats -->
 
| type = Material
 
| type2 = Metal
 
| stuff category = Metallic
 
| marketvalue = 1
 
| beauty = -4
 
| mass base = 0.008
 
| stack limit = 500
 
| path cost = 14
 
| rotatable = false
 
| terrain affordance = Medium
 
<!-- Stat Modifiers -->
 
| beauty factor = 2
 
| beauty offset = 6
 
| work to make factor = 1
 
| work to build factor = 1
 
| max hit points factor = 0.7
 
| flammability factor = 0.4
 
| armor - sharp factor = 0.72
 
| armor - blunt factor = 0.36
 
| armor - heat factor = 0.36
 
| insulation - cold factor = 3
 
| insulation - heat factor = 0
 
| melee blunt damage factor = 1.0
 
| melee sharp damage factor = 0.85
 
| melee cooldown factor = 1
 
| door opening speed factor = 1
 
| rest effectiveness factor = 1
 
<!-- Technical -->
 
| defName = Silver
 
<!-- Unused -->
 
 
| always haulable = true
 
| always haulable = true
| color = (180,173,150)
 
 
| construct effect = ConstructMetal
 
| construct effect = ConstructMetal
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| def name = Silver
 
| draw gui overlay = true
 
| draw gui overlay = true
 
| graphic class = Graphic_Single
 
| graphic class = Graphic_Single
 
| graphic path = Things/Item/Resource/Silver
 
| graphic path = Things/Item/Resource/Silver
 
| label = silver
 
| label = silver
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| mass = 0.007
 
| parent name = ResourceBase
 
| parent name = ResourceBase
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| path cost = 15
 
| resource readout always show = true
 
| resource readout always show = true
 
| resource readout priority = First
 
| resource readout priority = First
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| rotatable = false
 
| selectable = true
 
| selectable = true
 
| small volume = true
 
| small volume = true
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| sound impact stuff = BulletImpactMetal
 
| sound impact stuff = BulletImpactMetal
 
| sound interact = Silver_Drop
 
| sound interact = Silver_Drop
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| stack limit = 500
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| thing class = ThingWithComps
 
| sound melee hit blunt = MeleeHit_Metal_Blunt
 
| sound melee hit blunt = MeleeHit_Metal_Blunt
 
| sound melee hit sharp = MeleeHit_Metal_Sharp
 
| sound melee hit sharp = MeleeHit_Metal_Sharp
| thing class = ThingWithComps
 
 
| use hit points = false
 
| use hit points = false
| volume = 0.1
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| beauty base = -4
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| beauty factor = 2
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| beauty offset = 6
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| flammability factor = 0.2
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| market value base = 1
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| max hit points factor = 0.7
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| melee blunt damage factor = 1.1
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| melee cooldown factor = 1
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| melee sharp damage factor = 0.5
 +
| work to make factor = 1
 +
| work to build factor = 1
 
}}
 
}}
{{info|'''Silver''' is a precious, uncommon [[materials|material]]. It is recognized as a [[trade]] currency which all traders will readily accept.}}
 
 
== Acquisition ==
 
Tiles of silver ore can be found on any map, but must be [[mine]]d before they can be used. Once you've completed the [[Research#Deep drilling|research]] necessary to construct a [[deep drill]], it can also be found in midsize deposits underground.
 
 
All traders carry a significant amount of silver on them, and will happily trade it for your goods. Non-tribal [[raiders]] may carry silver with them when they attack.
 
 
== Ore ==
 
[[File:Silver_ore.png|frameless|left|Silver ore]]
 
 
'''Silver ore''' tiles have 1,500 health each, making them one of the faster ores to mine. They can be found in midsize veins, ranging from 4 to 12 tiles in size. Each mined block has a base yield of 40 silver, however this is modified by factors such as the [[Difficulty]] setting and the [[Mining_Yield|mining yield]] of the pawn.
 
 
Despite being literally made of RimWorld's currency, silver ore has the smallest monetary yield per tile of any ore. All other ores except [[Component#Ore|compacted machinery]] have the same base yield of 40 per tile of ore but produce resources worth more than {{Icon Small|silver||1}} each, while compacted machinery makes up for its much smaller yield with a significantly more valuable resource. However, silver as a currency is accepted by all traders at 100% value, and is lighter than most other metals.
 
 
== Summary==
 
Silver is the primary trade currency, also represented by dollars ($). It is also a necessary ingredient in building [[sterile tile]]s.
 
 
=== Usage ===
 
Silver is directly used in the following crafting recipes:
 
{{Ingredient List}}
 
 
It can also be used in place of other metals. Like [[gold]], silver is a small volume material, so costs 10x the items compared to other metals. You can create [[furniture]], [[recreation]] sources, and [[sculptures]] with impressive [[beauty]] values, an it can also be used to produce slightly better-than-average [[Weapons#Melee weapons|blunt weapons]]. [[Jade]] (and gold) is more beautiful if it is available.
 
  
=== Gallery ===
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{{info|'''Silver''' is a precious, uncommon [[materials|material]]. It is ill-suited for industrial or structural use, but is recognized as a [[trade]] currency which all traders will readily accept. [[Furniture]], [[joy]] sources, and [[sculptures]] built with silver tend to have very impressive [[beauty]] values, and it can also be used to produce slightly better-than-average [[Weapons#Melee weapons|blunt weapons]] (though this is rarely a wise use of the metal). Silver is also a necessary ingredient in building [[sterile tile]]s, which improve the rate at which your colonists do research and reduce the chance of [[infection]] during recovery from wounds.
<gallery>
 
Silver a.png|One silver
 
Silver b.png|Partial stack
 
Silver c.png|Full stack
 
</gallery>
 
  
== Version history ==
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===Obtaining===
<gallery>
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Tiles of silver ore can be found on any map, but must be [[mine]]d before they can be used. All traders carry a significant amount of silver on them, and will happily trade it for your goods. Non-tribal [[raiders]] may carry silver with them when they attack. [[Events#Crashed_ship_part|Ancient ship parts]] often drop silver when destroyed. Once you've completed the [[research]] necessary to construct a [[deep drill]], it can also be found in midsize deposits underground.
Silver old.png|Old texture
 
</gallery>
 
  
{{nav|materials|wide}}
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==Ore==
[[Category:Material]] [[Category:Metal]]
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[[File:Silver_ore.png|frameless|Silver ore]]
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Silver ore tiles have 1500 health each, making them one of the faster ores to mine. They can be found in midsize veins, ranging from 4 to 12 tiles in size. Every tile of ore drops 35 silver when mined, although miners with less than 8 skill in mining will produce significantly less.}}

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