Difference between revisions of "Shield Recharge Rate"

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| description = The rate at which a shield gains energy as long as it is not broken.
 
| description = The rate at which a shield gains energy as long as it is not broken.
 
}}
 
}}
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<div><li style="display: inline-table;">
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{{#vardefine:basecharge|1.1}}{{#vardefine:baseregen|0.13}}
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{| {{STDT| c_12 text-center}}
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!Quality
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!Awful
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!Poor
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!Normal
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!Good
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!Excellent
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!Masterwork
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!Legendary
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|-
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!Recharge rate (energy per second)
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|{{#expr:{{#var:baseregen}}*0.9*100 round 1}}
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|{{#expr:{{#var:baseregen}}*0.95*100 round 1}}
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|{{#expr:{{#var:baseregen}}*1.00*100 round 1}}
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|{{#expr:{{#var:baseregen}}*1.05*100 round 1}}
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|{{#expr:{{#var:baseregen}}*1.10*100 round 1}}
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|{{#expr:{{#var:baseregen}}*1.2*100 round 1}}
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|{{#expr:{{#var:baseregen}}*1.3*100 round 1}}
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|}
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</li><div>

Latest revision as of 07:20, 21 February 2021

Shield Recharge Rate is a stat: The rate at which a shield gains energy as long as it is not broken.

  • Quality Awful Poor Normal Good Excellent Masterwork Legendary
    Recharge rate (energy per second) 11.7 12.4 13 13.7 14.3 15.6 16.9