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{{Biotech}}
 
{{Biotech}}
{{Infobox main
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{{Stub|reason= General stub. Also specifically needs type2 and coverage}}
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{{infobox main
 
| name = Sash
 
| name = Sash
 
| image = Sash.png
 
| image = Sash.png
 
| description = A long strip of material worn over one shoulder. It offers minimal protection from heat, cold, and attacks. Due to its minimalist nature, nudists won't complain about wearing it.
 
| description = A long strip of material worn over one shoulder. It offers minimal protection from heat, cold, and attacks. Due to its minimalist nature, nudists won't complain about wearing it.
 
| type = Gear
 
| type = Gear
| type2 = Clothing
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| type2 =  
 
| tech level = Industrial
 
| tech level = Industrial
 
| hp = 50
 
| hp = 50
 
| mass base = 1
 
| mass base = 1
| production facility 1 = Hand tailor bench
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| production facility 1 =  
| production facility 2 = Electric tailor bench
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| production facility 2 =  
 
| research = Complex clothing
 
| research = Complex clothing
 
| work to make = 1000
 
| work to make = 1000
| work speed stat = General Labor Speed
 
 
| resource 1 = Stuff
 
| resource 1 = Stuff
 
| resource 1 amount = 25
 
| resource 1 amount = 25
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| insulationcoldfactor = 0.1
 
| insulationcoldfactor = 0.1
 
| insulationheatfactor = 0.1
 
| insulationheatfactor = 0.1
| lifestage = Adult
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| coverage =  
| clothing for nudity = False
 
| coverage = Torso
 
 
| layer = Middle
 
| layer = Middle
| has quality = true
 
 
| thingCategories = ApparelMisc
 
| thingCategories = ApparelMisc
 
| tradeTags = Armor
 
| tradeTags = Armor
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== Acquisition ==
 
== Acquisition ==
{{Acquisition}}
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Sashes can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
  
 
== Summary ==
 
== Summary ==
{{Apparel Nudity Note}}
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?
 
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Does not count as clothing for nudity.  
Beyond this, the sash is otherwise a typical item of clothing, just with a below average coverage and statistical effect.
 
  
 
== Analysis ==
 
== Analysis ==
{{Stub|section=1|reason=Stub analysis}}
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The sash gives a slight boost to insulation; the armor bonus is small and is usually negated completely by weapons' armor piercing values. The [[formal vest]]{{RoyaltyIcon}}/[[corset]]{{RoyaltyIcon}} is strictly superior in both respects, and [[flak vest]]s are far more protective, so for most colonists it only has the niche use of "well, it's better than nothing" before they can make better clothes.
The sash gives a slight boost to insulation; the armor bonus is small and is usually negated completely by weapons' armor piercing values. The [[formal vest]]{{RoyaltyIcon}}/[[corset]]{{RoyaltyIcon}} is strictly superior in both respects, and [[flak vest]]s are far more protective, so for most colonists it only has the niche use of "well, it's better than nothing" before they can make better clothes.
 
 
 
The main use case is for [[nudist|nudists]], who otherwise ''would'' in fact wear nothing. It's one of the few nudist-friendly ways to improve their comfortable temperature range, if only slightly. Additionally, it will not interfere with the movement speed increase from being "unclothed" caused by the [[Genes|Naked speed gene]], hence the tendency of [[Yttakin]] to appear wearing only a sash, and perhaps a hat or [[Heavy bandolier|bandolier]].
 
  
{{Apparel Stats Table}}
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The main use case is for [[nudist|nudists]], who otherwise ''would'' in fact wear nothing.  It's one of the few nudist-friendly ways to improve their comfortable temperature range, if only slightly.
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{{Apparel Material Table}}
  
 
== Version history ==
 
== Version history ==
 
* [[Biotech DLC]] Release - Added.
 
* [[Biotech DLC]] Release - Added.
* [[Version/1.4.3525|1.4.3525]] - Fix: Sash has incorrect unfinished thing.
 
  
{{Nav|clothing|wide}}
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{{nav|clothing|wide}}
[[Category:Clothing]]
 

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