Editing Psycasts

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*
 
*
 
|- id="Blinding pulse"
 
|- id="Blinding pulse"
! [[Blinding pulse]]<br>[[File:BlindingPulse.png|64px]]  
+
! [[Blinding Pulse]]<br>[[File:BlindingPulse.png|64px]]  
 
| 2 || Induce noise in the visual centers of the brain, obscuring vision of everyone near the target point. || ''Psychically-induced partial blindness.''  
 
| 2 || Induce noise in the visual centers of the brain, obscuring vision of everyone near the target point. || ''Psychically-induced partial blindness.''  
 
* [[Sight]] * 0.5
 
* [[Sight]] * 0.5
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| 1.5%
 
| 1.5%
 
|- id="Neural heat dump"
 
|- id="Neural heat dump"
! [[Neural heat dump]]<br>[[File:NeuralHeatDump.png|64px]]  
+
! [[Neural Heat Dump]]<br>[[File:NeuralHeatDump.png|64px]]  
 
| 2 || Instantly dump all your neural heat into someone else. As a side effect, the target will fall into a debilitating but non-damaging coma for about a day. The target must actively accept the psychic invasion, so only conscious allies can be targeted. || ''Psychically induced neural heat cleansing.''  
 
| 2 || Instantly dump all your neural heat into someone else. As a side effect, the target will fall into a debilitating but non-damaging coma for about a day. The target must actively accept the psychic invasion, so only conscious allies can be targeted. || ''Psychically induced neural heat cleansing.''  
 
* Caster reduces their neural heat to 0  
 
* Caster reduces their neural heat to 0  
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| 1%
 
| 1%
 
|- id="Chaos skip"
 
|- id="Chaos skip"
! [[Chaos skip]]<br>[[File: ChaosSkip.png|64px]]  
+
! [[Chaos Skip]]<br>[[File: ChaosSkip.png|64px]]  
 
| 3 || Teleport the target to a random position near where it started. Objects above a certain size cannot be teleported. ||  
 
| 3 || Teleport the target to a random position near where it started. Objects above a certain size cannot be teleported. ||  
 
* Target, pawn or item, is teleported to a random tile between 7 and 25 tiles away from its starting location
 
* Target, pawn or item, is teleported to a random tile between 7 and 25 tiles away from its starting location
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| 2%
 
| 2%
 
|- id="Vertigo pulse"
 
|- id="Vertigo pulse"
! [[Vertigo pulse]]<br>[[File:VertigoPulse.png|64px]]  
+
! [[Vertigo Pulse]]<br>[[File:VertigoPulse.png|64px]]  
 
| 3 || Interfere with the spatial orientation sense of everyone near the target point, causing intermittent loss of balance. Flesh creatures will become extremely nauseous as well. || ''Psychically-induced loss of spatial orientation. This will cause flesh creatures to vomit.''  
 
| 3 || Interfere with the spatial orientation sense of everyone near the target point, causing intermittent loss of balance. Flesh creatures will become extremely nauseous as well. || ''Psychically-induced loss of spatial orientation. This will cause flesh creatures to vomit.''  
 
* Targets within the radius become dizzy and wander in a 3 tile radius from their initial position
 
* Targets within the radius become dizzy and wander in a 3 tile radius from their initial position
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| 6%
 
| 6%
 
|- id="Mass chaos skip"
 
|- id="Mass chaos skip"
! [[Mass chaos skip]]<br>[[File:MassChaosSkip.png|64px]]  
+
! [[Mass Chaos Skip]]<br>[[File:MassChaosSkip.png|64px]]  
 
| 6 || Skip everyone in an area to random positions nearby. Objects which are too large cannot be teleported. ||
 
| 6 || Skip everyone in an area to random positions nearby. Objects which are too large cannot be teleported. ||
 
* Targets within radius is teleported to a random tile between 7 and 25 tiles away from its starting location
 
* Targets within radius is teleported to a random tile between 7 and 25 tiles away from its starting location

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