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== Psycasts ==  
 
== Psycasts ==  
{{Recode|section=1|reason=Once the detail is on the individual psycast pages, this table should be automated - note: Effects will likely have to stay manual - once recoded, add directive to see invidivual pages}}
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{{Recode|section=1|reason=Once the detail is on the individual psycast pages, this table should be automated - note: Effects will likely have to stay manual}}
 +
 
 
A psycast is the ability performed by the psycaster. A Psycaster can only perform psycasts of a level equal to or below their psylink level. For example, to manifest Beckon, the psycaster would require psylink level 3.  
 
A psycast is the ability performed by the psycaster. A Psycaster can only perform psycasts of a level equal to or below their psylink level. For example, to manifest Beckon, the psycaster would require psylink level 3.  
  
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*
 
*
 
|- id="Blinding pulse"
 
|- id="Blinding pulse"
! [[Blinding pulse]]<br>[[File:BlindingPulse.png|64px]]  
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! [[Blinding Pulse]]<br>[[File:BlindingPulse.png|64px]]  
 
| 2 || Induce noise in the visual centers of the brain, obscuring vision of everyone near the target point. || ''Psychically-induced partial blindness.''  
 
| 2 || Induce noise in the visual centers of the brain, obscuring vision of everyone near the target point. || ''Psychically-induced partial blindness.''  
 
* [[Sight]] * 0.5
 
* [[Sight]] * 0.5
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| 1.5%
 
| 1.5%
 
|- id="Neural heat dump"
 
|- id="Neural heat dump"
! [[Neural heat dump]]<br>[[File:NeuralHeatDump.png|64px]]  
+
! [[Neural Heat Dump]]<br>[[File:NeuralHeatDump.png|64px]]  
 
| 2 || Instantly dump all your neural heat into someone else. As a side effect, the target will fall into a debilitating but non-damaging coma for about a day. The target must actively accept the psychic invasion, so only conscious allies can be targeted. || ''Psychically induced neural heat cleansing.''  
 
| 2 || Instantly dump all your neural heat into someone else. As a side effect, the target will fall into a debilitating but non-damaging coma for about a day. The target must actively accept the psychic invasion, so only conscious allies can be targeted. || ''Psychically induced neural heat cleansing.''  
 
* Caster reduces their neural heat to 0  
 
* Caster reduces their neural heat to 0  
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| 1%
 
| 1%
 
|- id="Chaos skip"
 
|- id="Chaos skip"
! [[Chaos skip]]<br>[[File: ChaosSkip.png|64px]]  
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! [[Chaos Skip]]<br>[[File: ChaosSkip.png|64px]]  
 
| 3 || Teleport the target to a random position near where it started. Objects above a certain size cannot be teleported. ||  
 
| 3 || Teleport the target to a random position near where it started. Objects above a certain size cannot be teleported. ||  
 
* Target, pawn or item, is teleported to a random tile between 7 and 25 tiles away from its starting location
 
* Target, pawn or item, is teleported to a random tile between 7 and 25 tiles away from its starting location
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| 2%
 
| 2%
 
|- id="Vertigo pulse"
 
|- id="Vertigo pulse"
! [[Vertigo pulse]]<br>[[File:VertigoPulse.png|64px]]  
+
! [[Vertigo Pulse]]<br>[[File:VertigoPulse.png|64px]]  
 
| 3 || Interfere with the spatial orientation sense of everyone near the target point, causing intermittent loss of balance. Flesh creatures will become extremely nauseous as well. || ''Psychically-induced loss of spatial orientation. This will cause flesh creatures to vomit.''  
 
| 3 || Interfere with the spatial orientation sense of everyone near the target point, causing intermittent loss of balance. Flesh creatures will become extremely nauseous as well. || ''Psychically-induced loss of spatial orientation. This will cause flesh creatures to vomit.''  
 
* Targets within the radius become dizzy and wander in a 3 tile radius from their initial position
 
* Targets within the radius become dizzy and wander in a 3 tile radius from their initial position
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| 6%
 
| 6%
 
|- id="Mass chaos skip"
 
|- id="Mass chaos skip"
! [[Mass chaos skip]]<br>[[File:MassChaosSkip.png|64px]]  
+
! [[Mass Chaos Skip]]<br>[[File:MassChaosSkip.png|64px]]  
 
| 6 || Skip everyone in an area to random positions nearby. Objects which are too large cannot be teleported. ||
 
| 6 || Skip everyone in an area to random positions nearby. Objects which are too large cannot be teleported. ||
 
* Targets within radius is teleported to a random tile between 7 and 25 tiles away from its starting location
 
* Targets within radius is teleported to a random tile between 7 and 25 tiles away from its starting location
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! Name !! Level !! Description !! Effects !! data-sort-type=number | Heat Gain !! data-sort-type=number | Casting Time !! data-sort-type=number | Duration !! data-sort-type=number | Range !! data-sort-type=number | Area of Effect !! data-sort-type=number | Psyfocus Cost
 
! Name !! Level !! Description !! Effects !! data-sort-type=number | Heat Gain !! data-sort-type=number | Casting Time !! data-sort-type=number | Duration !! data-sort-type=number | Range !! data-sort-type=number | Area of Effect !! data-sort-type=number | Psyfocus Cost
 
|- id="Word of trust"
 
|- id="Word of trust"
! [[Word of trust]]<br>[[File:WordOfTrust.png|64px]]  
+
! [[Word of Trust]]<br>[[File:WordOfTrust.png|64px]]  
 
| 1 || Speak to the prisoner while using psychic suggestion to reduce his resistance to recruitment. This psycast can only reduce a prisoner's resistance, but cannot recruit him. ||  
 
| 1 || Speak to the prisoner while using psychic suggestion to reduce his resistance to recruitment. This psycast can only reduce a prisoner's resistance, but cannot recruit him. ||  
 
* Reduces Resistance of target prisoner by {{---|20}}, scaled by target's [[Psychic Sensitivity]].
 
* Reduces Resistance of target prisoner by {{---|20}}, scaled by target's [[Psychic Sensitivity]].
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| 60%
 
| 60%
 
|- id="Word of joy"
 
|- id="Word of joy"
! [[Word of joy]]<br>[[File:WordOfJoy.png|64px]]
+
! [[Word of Joy]]<br>[[File:WordOfJoy.png|64px]]
 
| 2 || Speak happy, calming words to someone while using psychic suggestion to implant a joyfuzz loop in his mind. The joyfuzz will suppress uncomfortable thoughts and sensations in the target to improve mood. This has the side-effect of dulling sensation and decision-making, which reduces consciousness.|| ''The affected pawn gains the Joybuzz status, providing 30 joy at the cost of -20% consciousness for 7 days.''
 
| 2 || Speak happy, calming words to someone while using psychic suggestion to implant a joyfuzz loop in his mind. The joyfuzz will suppress uncomfortable thoughts and sensations in the target to improve mood. This has the side-effect of dulling sensation and decision-making, which reduces consciousness.|| ''The affected pawn gains the Joybuzz status, providing 30 joy at the cost of -20% consciousness for 7 days.''
 
* Duration scales with target's [[Psychic Sensitivity]]
 
* Duration scales with target's [[Psychic Sensitivity]]
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| 40%
 
| 40%
 
|- id="Word of love"
 
|- id="Word of love"
! [[Word of love]]<br>[[File: WordOfLove.png|64px]]  
+
! [[Word of Love]]<br>[[File: WordOfLove.png|64px]]  
 
| 3 || Speak about someone's romantic virtues while using psychic suggestion to implant romantic desire in the listener. For days afterward, the listener will feel psychically-induced romantic attraction towards the other person. This great increases opinion and makes them much more likely to attempt romantic advances and marriage proposals if they get the chance. This psycast can be used to connect two other people, induce love for the caster, or force oneself to love another. || ''Psychically-induced romantic desire. This increases an individual's opinion of someone else, and increases the likelihood of romantic advances and marriage proposals, while reducing the chance of a breakup.''  
 
| 3 || Speak about someone's romantic virtues while using psychic suggestion to implant romantic desire in the listener. For days afterward, the listener will feel psychically-induced romantic attraction towards the other person. This great increases opinion and makes them much more likely to attempt romantic advances and marriage proposals if they get the chance. This psycast can be used to connect two other people, induce love for the caster, or force oneself to love another. || ''Psychically-induced romantic desire. This increases an individual's opinion of someone else, and increases the likelihood of romantic advances and marriage proposals, while reducing the chance of a breakup.''  
 
* Greatly increases relations between target(s), nearly guaranteeing a relationship forms if recursively cast on two pawns.
 
* Greatly increases relations between target(s), nearly guaranteeing a relationship forms if recursively cast on two pawns.
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| 50%
 
| 50%
 
|- id="Word of serenity"
 
|- id="Word of serenity"
! [[Word of serenity]]<br>[[File:WordOfSerenity.png|64px]]  
+
! [[Word of Serenity]]<br>[[File:WordOfSerenity.png|64px]]  
 
| 4 || Use calming words and psychic suggestion to end a mental break on a person or animal. The target will fall into a short psychic sleep. The psyfocus cost depends on the intensity of the target's mental break.|| Instantly ends any mental break by forcing the target into a 6 hour [[psychic coma]]. The psyfocus cost depends on the level of the mental break; [[Social#Social_Fights|social fights]] and [[Mental break#Minor break|minor breaks]] cost 30% psyfocus, [[Mental break#Major break|major breaks]] cost 50%, and [[Mental break#Extreme break|extreme breaks]] cost 70%.
 
| 4 || Use calming words and psychic suggestion to end a mental break on a person or animal. The target will fall into a short psychic sleep. The psyfocus cost depends on the intensity of the target's mental break.|| Instantly ends any mental break by forcing the target into a 6 hour [[psychic coma]]. The psyfocus cost depends on the level of the mental break; [[Social#Social_Fights|social fights]] and [[Mental break#Minor break|minor breaks]] cost 30% psyfocus, [[Mental break#Major break|major breaks]] cost 50%, and [[Mental break#Extreme break|extreme breaks]] cost 70%.
 
* Coma duration scales with target's [[Psychic Sensitivity]]
 
* Coma duration scales with target's [[Psychic Sensitivity]]
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| 30-70%
 
| 30-70%
 
|- id="Word of inspiration"
 
|- id="Word of inspiration"
! [[Word of inspiration]]<br>[[File:WordOfInspiration.png|64px]]  
+
! [[Word of Inspiration]]<br>[[File:WordOfInspiration.png|64px]]  
 
| 5 || Speak words encouraging creativity while psychically hypercharging the target's mind with new ideas. The target will experience a random inspiration appropriate to them.|| Targeted pawn will receive a random [[inspiration]] based upon their passions and skills.
 
| 5 || Speak words encouraging creativity while psychically hypercharging the target's mind with new ideas. The target will experience a random inspiration appropriate to them.|| Targeted pawn will receive a random [[inspiration]] based upon their passions and skills.
 
| 0
 
| 0

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