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{{Rewrite|reason=Verification and updating needed}}
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{{Define|Plant
{{Infobox main|plant
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| category = [[Wild Plants]]
| name = Poplar tree
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| description = A softwood tree. Grows fast, but yield little useful wood.
| image = Poplar tree.png
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| def name = PlantTreePoplar
| description = A softwood tree that grows very fast. Unfortunately, its wood is weak and so it yields less useful material than hardwood trees.
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| Harvested Product = Wood
| type = Plant
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| In Ground = true
| type2 = Tree
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| Hydroponic = false
| path cost = 42
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| default color = (255,255,255)
| passability = pass through only
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| graphic class = Graphic_Random
| blockswind = true
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| graphic path = Things/Plant/TreePoplar
| cover = 0.25
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| label = poplar tree
| minifiable = true
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| parent name = TreeBase
| hp = 200
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| path cost = 130
| flammability = 0.8
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| rotatable = false
| beauty = 1
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| selectable = true
| beauty outdoors = 1
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| use hit points = true
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| max hit points base = 300
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| beauty base = 1
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| flammability base = 0.8
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| harvest yield = 30
 
| grow days = 15.05
 
| grow days = 15.05
| lifespanDaysPerGrowDays = 9
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| minimum required growing skill = 6
| sow work = 4000
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| fertility min = 0.3
| harvest work = 800
 
| product = wood
 
| yield = 27
 
| min sowing skill = 6
 
| min fertility = 0.7
 
 
| fertility sensitivity = 0.5
 
| fertility sensitivity = 0.5
| nutrition = 1.5
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| real grow days = 26
| sowTags = Ground
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| nutrition per day = 0
| livesin_temperateforest = 0.5
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| nutrition per day (70) = 0
| livesin_borealforest = 1.2
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| nutrition per day (140) = 0
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| nutrition per day (230) = 0
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| market value = 1.4
 
}}
 
}}
{{Info|'''Poplar trees''' are a [[tree]] that naturally occurs in [[boreal forest|boreal]] and [[temperate forest]]s. Poplar trees can also be grown by the player in those biomes, but can't be sown in hydroponics. A mature poplar tree yields {{Q|Poplar tree|Harvest Yield}} [[wood]].}}
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All information here is up-to-date as of Alpha 17b.
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{{Info|Poplar trees are a plant that naturally occurs in arid shrublands, boreal forests, deserts, and temperate forests. Poplar trees can also be grown by the player in any biome, but can't be sown in hydroponics. A mature poplar tree yields 30 [[wood]].}}
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==Growing==
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Poplar trees have a base growing time of 15.05 days, need a minimum soil fertility of 30%, and have a fertility sensitivity rating of 50%. The following table details how long it takes for poplar trees to grow in each growable ground type, factoring in the plant resting time and being in ideal growing conditions:
  
== Growing ==
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{| {{STDT| c_24 text-center}}
Poplar trees have a base growing time of {{P|Grow Days}} days, need a minimum soil fertility of {{#expr:100*{{P|Fertility Min}}}}%, and have a fertility sensitivity rating of  {{#expr:100*{{P|Fertility Sensitivity}}}}%. The following table details how long it takes for poplar trees to grow in each growable ground type, factoring in the plant resting time and being in ideal growing conditions:
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! Ground Type
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| Gravel
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| Soil
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| Rich Soil
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| Hydroponics
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|-
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! Fertility (%)
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| 70
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| 100
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| 140
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| 230
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|-
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! Grow Time (days)
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| 30.58
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| 26
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| 21.66
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| -
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|-
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! Base Yield/day<ref>Per plant</ref>
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| 0.98
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| 1.15
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| 1.38
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| -
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|}
  
{{Grow Table}}
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<references />
  
== Food production ==
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It goes without saying that poplar trees are the best trees to farm for wood in the game, owing to its superior yield per day compared to all other player-growable trees. The only 'tree' that has a superior yield per day compared to poplar when growing in gravel or soil is the [[saguaro cactus]] - but that plant is exclusive to the wilds, and the poplar tree is still better in rich soil.
Poplar trees don't yield any human-edible products
 
  
== Economy ==
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==Food Production==
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Poplar trees don't yield any human-edible products.
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==Economy==
 
The poplar tree's raw product is wood, which has a market value of 1.4 [[silver]]. The refined product with the largest profit margin is a [[grand sculpture]], having a 51.25%<ref>110% sell price multiplier and assuming normal quality. Your mileage may vary; see [[quality]] for more information on skill level's impact on the average market value of produced goods.</ref> profit margin. The following table details silver per day, per plant. It only factors in the 50% selling markdown; the market value of the products; and the yield per day:
 
The poplar tree's raw product is wood, which has a market value of 1.4 [[silver]]. The refined product with the largest profit margin is a [[grand sculpture]], having a 51.25%<ref>110% sell price multiplier and assuming normal quality. Your mileage may vary; see [[quality]] for more information on skill level's impact on the average market value of produced goods.</ref> profit margin. The following table details silver per day, per plant. It only factors in the 50% selling markdown; the market value of the products; and the yield per day:
<div><li style="display: inline-table;">
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{| {{STDT| c_24 text-center}}
 
{| {{STDT| c_24 text-center}}
 
! Ground Type
 
! Ground Type
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| -
 
| -
 
|}
 
|}
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<references />
 
<references />
</li></div>
 
 
== Gallery ==
 
<gallery>
 
Poplar tree.png| Poplar tree
 
Poplar tree leafless.png| Leafless poplar tree
 
</gallery>
 
 
== Version history ==
 
* ? - Wood yield reduced from 30 to 27.
 
  
{{Nav|plant|wide}}
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{{nav|plant|wide}}
 
[[Category:Plants]]
 
[[Category:Plants]]
 
[[Category:Trees]]
 
[[Category:Trees]]

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