Difference between revisions of "Outdoors"

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(Added category.)
(Added more details on losing/gaining for ver 1.2.3005)
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'''Outdoors''' is the [[need]] for every pawn without the Undergrounder [[trait]] to be outside.  Even when landed on a frontier world, most pawns feel the need for the great outdoors.  Keeping them inside for too long will eventually affect their [[mood]] negatively.
 
'''Outdoors''' is the [[need]] for every pawn without the Undergrounder [[trait]] to be outside.  Even when landed on a frontier world, most pawns feel the need for the great outdoors.  Keeping them inside for too long will eventually affect their [[mood]] negatively.
  
This isn't a much of a concern for certain professions.  Farmers, animal handlers and hunters will go outside quite regularly.  It's more of a concern for pawns whose jobs keep them inside: cooks, builders, tailors, crafters, artists, researchers, etc.
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This isn't much of a concern for certain professions.  Farmers, animal handlers and hunters will go outside quite regularly.  It's more of a concern for pawns whose jobs keep them inside: cooks, builders, tailors, crafters, artists, researchers, etc.
  
 
===Strategies===
 
===Strategies===
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* Manually Draft them and move them outside for awhile.
 
* Manually Draft them and move them outside for awhile.
 
* Pawns not under roofs will gain Outdoors faster than under roofs.
 
* Pawns not under roofs will gain Outdoors faster than under roofs.
* Testing is needed to see if Events like [[Events#Aurora|Auroras]] cause pawns to gain this need faster.
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* While events will not affect Outdoors, pawns under a thick roof will lose Outdoors ~30% faster, and pawns in bed will lose/gain Outdoors at 20%.
  
  
 
[[Category:Status Level]]
 
[[Category:Status Level]]

Revision as of 23:13, 10 June 2021

Outdoors is the need for every pawn without the Undergrounder trait to be outside. Even when landed on a frontier world, most pawns feel the need for the great outdoors. Keeping them inside for too long will eventually affect their mood negatively.

This isn't much of a concern for certain professions. Farmers, animal handlers and hunters will go outside quite regularly. It's more of a concern for pawns whose jobs keep them inside: cooks, builders, tailors, crafters, artists, researchers, etc.

Strategies

  • Most pawns that aren't zoned out will satisfy this need on their own by going on a walk during Recreation.
  • Spacing out your colony buildings from each other can help satisfy this need simply by forcing pawns to walk outdoors between them.
  • Build your Rec Room outdoors will allow your pawns to see nature while they unwind.
  • Manually Draft them and move them outside for awhile.
  • Pawns not under roofs will gain Outdoors faster than under roofs.
  • While events will not affect Outdoors, pawns under a thick roof will lose Outdoors ~30% faster, and pawns in bed will lose/gain Outdoors at 20%.