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{{Ideology}} | {{Ideology}} | ||
− | {{ | + | {{stub}} |
+ | {{infobox main|misc| | ||
| name = Neural supercharger | | name = Neural supercharger | ||
− | | image = Neural supercharger.png | + | | image = Neural supercharger.png|Neural supercharger |
− | | imagesize = 45px | + | |imagesize = 45px |
− | | description = | + | | description = |
− | | type = | + | | type = Miscellaneous |
− | | type2 = | + | | type2 = |
− | | placeable = | + | | placeable = Yes |
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− | | cover = | + | | flammability = |
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− | | resource 1 = | + | | resource 4 = |
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+ | | mass base = | ||
+ | | thingCategories = | ||
| page verified for version = 1.3.3069 | | page verified for version = 1.3.3069 | ||
}} | }} | ||
− | + | A '''Neural supercharger''' is added by the [[Ideology DLC]]. It needs to be charged for 24 hours. After being charged a colonist can use the device, granting them +10% consciousness, +20% hunger rate, and +25% global learning factor | |
− | == Acquisition == | + | ==Acquisition== |
− | Neural | + | A Neural Supercharger can be built with {{icon|metal|50}} and {{icon|component|4}} after unlocking the [[Research#Neural_supercharger|Neural Supercharger]] research. A Neural Supercharger must be built by a colonist with a Transhumanist [[Ideoligion]] |
− | == Summary == | + | ==Summary== |
− | + | <If necessary> | |
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− | + | ==Analysis== | |
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− | + | ==Version History== | |
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− | == Analysis == | ||
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− | == Version | ||
* [[Ideology DLC]] Release - Added. | * [[Ideology DLC]] Release - Added. | ||
− | + | {{nav|misc|wide}} | |
− | + | [[Category:Miscellaneous]] | |
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− | [[Category: |