Editing Muffalo wool
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− | {{ | + | {{stub}} |
− | + | {{Define|Fabric | |
− | + | | category = Fabric | |
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| color = (179,192,186) | | color = (179,192,186) | ||
| default color = (179,192,186) | | default color = (179,192,186) | ||
| default color two = (179,192,186) | | default color two = (179,192,186) | ||
+ | | image = wool | ||
+ | | description = Soft, light and provides very good insulation. Wool clothes can keep the body warm even in extreme conditions. | ||
+ | | path cost = 15 | ||
+ | | stack limit = 100 | ||
+ | | max hit points base = 90 | ||
+ | | armor - blunt factor = 1.0 | ||
+ | | armor - blunt offset = 0 | ||
+ | | armor - electric factor = 1.2 | ||
+ | | armor - electric offset = 0.02 | ||
+ | | armor - heat factor = 2.2 | ||
+ | | armor - heat offset = 0.08 | ||
+ | | armor - sharp factor = 1.1 | ||
+ | | armor - sharp offset = 0 | ||
+ | | flammability base = 1.0 | ||
+ | | deterioration rate = 1.7 | ||
+ | | insulation - cold factor = 3.0 | ||
+ | | insulation - heat factor = 3.0 | ||
+ | | market value base = 3 | ||
+ | | work to make factor = 1.0 | ||
+ | |mass = 0.028 | ||
}} | }} | ||
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− | + | {{Info|'''Muffalo wool''' is gathered by [[Menus#Handle|animal handlers]] from tamed [[muffalo]]s. It is notable for being one of the two animal products produced by the Muffalo, the other being [[Milk]]. | |
− | Muffalo wool is | + | }} |
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− | Muffalo | ||
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− | + | Like all [[wool]] products, Muffalo wool is exceedingly effective at providing insulation, both against cold and heat when made into the proper apparel. [[Duster]]s made from Muffalo wool are almost as good as a cloth [[Parka]] at protecting your colonists from the biting chill of winter, while still being just as effective through a [[Events#Heat Wave|heat wave]], making wool one of the best materials for making dusters and [[cowboy hat]]s if you're more concerned about insulation than protection. | |
− | + | Muffalo wool leaves much to be desired for [[silver]] production. Muffalos produce only 100 wool every 25 days; in that time, a colony could have had '''three''' harvests of [[Cloth]], or even a whole harvest of [[Devilstrand]], either of which would be both far superior in volume and value to wool. But neither of these can insulate quite as well as wool, so once either extreme seasonal temperature begins settling in, apparel made from the fur of your Muffalo herd will keep your colonists warm or cool as appropriate to the situation, and virtually eliminate negative mood penalties from temperature. | |
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