Difference between revisions of "Modding Tutorials/First Steps"

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Don't start making mods until you do the following.
 
Don't start making mods until you do the following.
  

Revision as of 02:42, 30 May 2017

< Modding Tutorials


Don't start making mods until you do the following.

Step 1: Search for a Mod Already Doing What You Want

Seriously, there are so many mods, there is generally one, probably of high quality, doing what you want it to.

  • Search [https: //steamcommunity.com/workshop/about/?appid=294100 Steam's Workshop]. These have ready to go and managed by Steam mods. Click to use them.
  • Check the [RimWorld Mod Forum](https: //ludeon.com/forums/index.php?board=12.0)
  • Use [Google](http: //google.com) because it works.


Step 2: Read Other Info On Modding

Step 3: One Time Reads

Step 4: Useful Links, Reference Constantly

  • Wiki - Folder Structure
  • Ludeon Forum - Modding Help - https: //ludeon.com/forums/index.php?board=14.0
  • RimWorld XML Database - https: //github.com/RimWorldMod/RimworldModdingFiles - xml explained for XML modders

Step 5: Tutorials by Others

  • (Alpha 15c) How to make a .dll-mod (Power Generation) - https: //ludeon.com/forums/index.php?topic=3408.0