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− | {{Royalty}} | + | {{Royalty}}{{Stub}}{{infobox main| |
− | {{infobox main| | ||
| name = Mindscrew | | name = Mindscrew | ||
− | | image = Health item prosthetic.png | + | | image = Health item prosthetic.png|Mindscrew |
| type = Medical Items | | type = Medical Items | ||
| type2 = Body Parts | | type2 = Body Parts | ||
− | |||
| description = Inflicts continuous pain on the user. Mindscrews are used by some authorities as a long-term punishment. Some even install them voluntarily as a demonstration of ideological or religious devotion. | | description = Inflicts continuous pain on the user. Mindscrews are used by some authorities as a long-term punishment. Some even install them voluntarily as a demonstration of ideological or religious devotion. | ||
| production facility 1 = Machining table | | production facility 1 = Machining table | ||
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| thingSetMakerTags = RewardStandardLowFreq | | thingSetMakerTags = RewardStandardLowFreq | ||
}} | }} | ||
− | The ''' | + | The '''Mindscrew''' is an implant that permanent gives a pawn that's been implanted with it +20% [[Pain]]. |
== Acquisition == | == Acquisition == | ||
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== Summary == | == Summary == | ||
− | + | {{stub|section=1}} | |
+ | Summary stuff goes here | ||
− | + | ===Installation=== | |
+ | {{stub|section=1}} | ||
+ | Installing the part requires {{ticks|2500}} of work, 2x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of 5. | ||
− | + | If the operation fails, the part has a chance{{Check Tag|What Chance?}} to be destroyed. | |
− | |||
− | + | Once installed, it cannot be removed.{{Check Tag|Fact Check}} | |
− | |||
− | Once installed, it cannot be | ||
== Analysis == | == Analysis == | ||
− | + | May be useful on [[Traits|masochists]] to give a permanent mood boost to them. Note that this also makes them generally less effective as the pain itself will inflict a -4% [[consciousness]] penalty, and also in battle since they [[Pain Shock Threshold|collapse earlier]] from pain. | |
− | May be useful on [[ | ||
− | + | On non-masochist pawns, just the pain from the mindscrew will inflict enough pain to give a -10 [[mood]] penalty. | |
− | + | On Wimps, it will causes immediate and permanent shock as the pain will instantly reach their pain shock threshold. | |
− | + | Can also be useful on [[psycast]]ers since they recover from neural heat faster when in pain.{{Check Tag|How much?}} | |
− | |||
− | + | There is also potential synergy with the [[psychic harmonizer]] when used on prisoners as psychic harmonizers only affect pawns of the implantee's faction. | |
− | + | === Removal === | |
+ | While you cannot traditionally remove the mindscrew, it is possible to remove it indirectly by destroying the head of the implanted pawn and then resurrecting the pawn using a [[resurrector mech serum]]. This is not without issues however. First, consistently destroying the head can be difficult. With the [[Ideology DLC]], extracting the [[skull]] from a dead pawn will do this reliably and safely, but without it, the best way is to allow animals to eat sections of the corpse at the risk of consuming the entire body and permanently losing the pawn. Furthermore, no matter how successful the head removal, there is always the risks normally associated with resurrection, including [[dementia]], [[blindness]], [[resurrection psychosis]], and death. | ||
− | + | Alternatively, the effects of the mindscrew can be mitigated through the use of either a [[painstopper]] or pain-reducing drugs such as [[go-juice]] with the usual downsides associated with those options. | |
− | |||
{{nav|body parts|wide}} | {{nav|body parts|wide}} | ||
[[Category:Medical Item]] [[Category:Body Part]] [[Category:Implant]] | [[Category:Medical Item]] [[Category:Body Part]] [[Category:Implant]] |