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{{Infobox main|animal
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{{infobox main|animal|
 
| page verified for version = A14C
 
| page verified for version = A14C
 
| name = Megasloth
 
| name = Megasloth
| image = Megasloth east.png
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| image = Megatherium.png
 
| description = A giant, solitary herbivore with two giant claws for warding off threats. Long extinct after being wiped out by the natives of Earth's American continent, the megasloth was later brought back using advanced cloning and artificial gestators. Its thick hide is exceptionally strong and insulating, and makes a great leather for cold-weather clothing. It is peaceful if left alone, but will shred anyone who disturbs it with its giant claws.
 
| description = A giant, solitary herbivore with two giant claws for warding off threats. Long extinct after being wiped out by the natives of Earth's American continent, the megasloth was later brought back using advanced cloning and artificial gestators. Its thick hide is exceptionally strong and insulating, and makes a great leather for cold-weather clothing. It is peaceful if left alone, but will shred anyone who disturbs it with its giant claws.
 
| type = Animal
 
| type = Animal
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== Summary ==
 
== Summary ==
[[Animals#Taming|Tamed]] megasloth can be sheared for {{Icon Small|{{P|Wool Name}}}} {{P|Wool Amount}} [[{{P|Wool Name}}]] ({{Icon Small|silver|16|{{#expr: {{Q|{{P|Wool Name}}|Market Value Base}}*120}}}}) every {{P|Shearing Interval Days}} days for {{Ticks|1700}} of work. Note that yield and shearing time are modified by the shearer's [[Animal Gather Yield]] and [[Animal Gather Speed]] respectively.  
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[[Animals#Taming|Tamed]] megasloth can be sheared for {{icon small|{{P|Wool Name}}}} {{P|Wool Amount}} [[{{P|Wool Name}}]] ({{icon small|silver|16|{{#expr: {{Q|{{P|Wool Name}}|Market Value Base}}*120}}}}) every {{P|Shearing Interval Days}} days for {{Ticks|1700}} of work. Note that yield and shearing time are modified by the shearer's [[Animal Gather Yield]] and [[Animal Gather Speed]] respectively.  
  
== Analysis ==
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==Analysis==
 
Although being a "sloth", it actually has a slightly faster movement speed than a [[human]].  Attacking one is quite dangerous and taming one will require both high skill and considerable risk. It is the second hardest animal after the [[Thrumbo]] to tame, and with most skill levels, the [[Mental break#Manhunter|manhunter]] chance is higher than the taming chance. Wounding then saving the megasloth, or waiting for an [[Mental inspiration#Inspired taming|inspiration]] is the recommended way to tame one.
 
Although being a "sloth", it actually has a slightly faster movement speed than a [[human]].  Attacking one is quite dangerous and taming one will require both high skill and considerable risk. It is the second hardest animal after the [[Thrumbo]] to tame, and with most skill levels, the [[Mental break#Manhunter|manhunter]] chance is higher than the taming chance. Wounding then saving the megasloth, or waiting for an [[Mental inspiration#Inspired taming|inspiration]] is the recommended way to tame one.
  
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However by kiting it with one pawn as the others attack, trading off colonists for it to target as needed, and allowing it to bleed out if necessary, both [[Crashlanded]] and [[Lost Tribe]] starts can successfully hunt them from day one. Avoid wearing encumbering armor, and ideally use any pawns with [[move speed]] bonuses, such as those with the [[jogger]] trait or [[Genes#Fast runner|fast runner]]{{BiotechIcon}} gene, as the primary bait.
 
However by kiting it with one pawn as the others attack, trading off colonists for it to target as needed, and allowing it to bleed out if necessary, both [[Crashlanded]] and [[Lost Tribe]] starts can successfully hunt them from day one. Avoid wearing encumbering armor, and ideally use any pawns with [[move speed]] bonuses, such as those with the [[jogger]] trait or [[Genes#Fast runner|fast runner]]{{BiotechIcon}} gene, as the primary bait.
  
=== As an attack animal ===
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===As an attack animal===
 
If it can be tamed, it makes for a good attack or damage soak animal. Compared to other bulky attack animals, it is joint second in health and second highest in DPS, despite only eating as much as a human colonist.
 
If it can be tamed, it makes for a good attack or damage soak animal. Compared to other bulky attack animals, it is joint second in health and second highest in DPS, despite only eating as much as a human colonist.
  
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=== Wool ===
 
=== Wool ===
Megasloths produce [[megasloth wool]], though they are the worst animal for wool quantity per nutrition consumed. 3 [[alpaca]]s eat less than 1 megasloth, and produce wool at {{Icon Small|Alpaca wool}} 13.5 [[alpaca wool]] per day. A megasloth produces {{Icon Small|Megasloth wool}} 10 wool per day. [[Biomes]] that provide adequate grazing make this consideration irrelevant however.
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Megasloths produce [[megasloth wool]], though they are the worst animal for wool quantity per nutrition consumed. 3 [[alpaca]]s eat less than 1 megasloth, and produce wool at {{icon small|Alpaca wool}} 13.5 [[alpaca wool]] per day. A megasloth produces {{icon small|Megasloth wool}} 10 wool per day. [[Biomes]] that provide adequate grazing make this consideration irrelevant however.
  
 
Megasloths are theoretically the most work efficient animal for wool, however, since megasloths are not [[pen animal]]s, they need to be re-trained constantly. This is less of a concern when training is already accounted for in its role as a combat animal, as all combat animals require training, but even there it consumes more time than others. Combined with their difficulty to tame in the first place, their wool is usually a secondary consideration unless its insulative properties are desperately needed.
 
Megasloths are theoretically the most work efficient animal for wool, however, since megasloths are not [[pen animal]]s, they need to be re-trained constantly. This is less of a concern when training is already accounted for in its role as a combat animal, as all combat animals require training, but even there it consumes more time than others. Combined with their difficulty to tame in the first place, their wool is usually a secondary consideration unless its insulative properties are desperately needed.
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As compensation, megasloth wool insulates well against the cold, being the 2nd best [[textile]] for cold protection. Unlike their [[heavy fur|fur]], megasloth wool is not physically protective - while significantly superior to all other wools in that regard, it places slightly worse than [[plainleather]] when compared to textiles as a whole.
 
As compensation, megasloth wool insulates well against the cold, being the 2nd best [[textile]] for cold protection. Unlike their [[heavy fur|fur]], megasloth wool is not physically protective - while significantly superior to all other wools in that regard, it places slightly worse than [[plainleather]] when compared to textiles as a whole.
  
== Training ==
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==Training==
 
{{TrainingTable}}
 
{{TrainingTable}}
  
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* [[Version/0.16.1393|0.16.1393]] - Renamed from '''Megatherium''' to '''Megasloth'''.
 
* [[Version/0.16.1393|0.16.1393]] - Renamed from '''Megatherium''' to '''Megasloth'''.
  
{{Nav|animal}}
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{{nav|animal}}
  
 
[[Category:Animals]]
 
[[Category:Animals]]
 
[[Category:Wild animal]]
 
[[Category:Wild animal]]

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