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{{Biotech}} | {{Biotech}} | ||
− | {{ | + | {{Stub}} |
+ | {{infobox main|misc| | ||
| name = Mech booster | | name = Mech booster | ||
− | | image = | + | | image = placeholder.png|Mech Booster |
| description = A remote energy and computation enhancement device. Any friendly mechanoids in its effect radius will move and work faster. | | description = A remote energy and computation enhancement device. Any friendly mechanoids in its effect radius will move and work faster. | ||
| type = Building | | type = Building | ||
− | | type2 = | + | | type2 = Production |
| placeable = true | | placeable = true | ||
| path cost = 42 | | path cost = 42 | ||
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| sell price multiplier = 0.7 | | sell price multiplier = 0.7 | ||
| beauty = 0 | | beauty = 0 | ||
− | | power = | + | | power = 200 |
| terrain affordance = light | | terrain affordance = light | ||
| research = High mechtech | | research = High mechtech | ||
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== Acquisition == | == Acquisition == | ||
− | Mech | + | Mech Boosters can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. |
== Summary == | == Summary == | ||
− | Mech boosters consume 200 W of power and provide a {{ | + | Mech boosters consume 200 W of power and provide a {{+|x150%}} bonus to Global Work Speed and a {{+|x115%}} bonus to move speed to mechs operating within 9 tiles of the lower left corner of the Booster. |
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== Version history == | == Version history == | ||
* [[Biotech DLC]] Release - Added | * [[Biotech DLC]] Release - Added | ||
− | {{ | + | {{Biotech navbox}} |
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