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==Overview== | ==Overview== | ||
Lung rot appears after prolonged exposure to [[rot stink]], and affects both of a person's lungs. It can't be acquired from an [[event]]. | Lung rot appears after prolonged exposure to [[rot stink]], and affects both of a person's lungs. It can't be acquired from an [[event]]. | ||
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===Prevention=== | ===Prevention=== | ||
− | Preventing colonists from inhaling rot stink | + | Preventing colonists from inhaling rot stink, which is done by avoiding rotten [[corpse]]s; a rot stink severity of at least 0.5 is required to contact lung rot. Try to avoid being in melee with [[scaria]]-infested [[animal]]s, as they will immediately rot on death. Otherwise, haul, [[grave|bury]], [[fire|burn]], or [[electric crematorium|cremate]] corpses in a timely manner. |
− | In the [[Biotech DLC]]{{BiotechIcon}}, [[face mask]]s, [[gas mask]]s, and other sources of [[Toxic | + | In the [[Biotech DLC]]{{BiotechIcon}}, [[face mask]]s, [[gas mask]]s, and other sources of [[Toxic Environmental Resistance]] all reduce the severity of rot stink. |
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== Stages == | == Stages == | ||
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|- | |- | ||
| '''Lung rot (minor)''' || 0 - 0.59 severity || | | '''Lung rot (minor)''' || 0 - 0.59 severity || | ||
− | * | + | * +5% [[Pain]] |
− | * | + | * -5% [[Breathing]] |
|- | |- | ||
| '''Lung rot (major)''' || 0.6 - 0.84 severity || | | '''Lung rot (major)''' || 0.6 - 0.84 severity || | ||
− | * | + | * +5% Pain |
− | * | + | * -10% Breathing |
|- | |- | ||
| '''Lung rot (Extreme)''' || 0.85 - 0.99 severity || | | '''Lung rot (Extreme)''' || 0.85 - 0.99 severity || | ||
− | * | + | * +10% Pain |
− | * | + | * -15% Breathing |
− | * | + | * -10% [[Consciousness]] |
|- | |- | ||
| '''Lung rot (Extreme)''' || 1.00 severity || | | '''Lung rot (Extreme)''' || 1.00 severity || | ||
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*Severity increases by 0.300 per day. | *Severity increases by 0.300 per day. | ||
*Treatment slows progression by a maximum of 1.000 per day. | *Treatment slows progression by a maximum of 1.000 per day. | ||
− | **This means the disease will regress by 0.700 per day at | + | **This means the disease will regress by 0.700 per day at maximum tend quality. |
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**Note that good treatment will not cause the disease to go away on its own. | **Note that good treatment will not cause the disease to go away on its own. | ||
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Treatment can be done using medicine which suppresses the disease, preventing it from reaching fatal stages. Pawns do not need to rest, as no immunity is gained. | Treatment can be done using medicine which suppresses the disease, preventing it from reaching fatal stages. Pawns do not need to rest, as no immunity is gained. | ||
− | As long as it is tended by a decent doctor, lung rot isn't particularly threatening to a pawn's life. The real downside is the | + | As long as it is tended by a decent doctor, lung rot isn't particularly threatening to a pawn's life. The real downside is the medicine consumed for treatment, especially if many pawns get lung rot at the same time. |
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+ | An immediate cure is expensive, requiring 10 [[glitterworld medicine]] and a doctor with medical skill 5 or above.{{Check Tag|Verify}} | ||
== Version history == | == Version history == |