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|name = Long-range mineral scanner | |name = Long-range mineral scanner | ||
|image = LongRangeMineralScanner.png|Long-range mineral scanner | |image = LongRangeMineralScanner.png|Long-range mineral scanner | ||
− | |description = | + | |description = Can be used by researchers to detect a specific mineral across the planet. The time it takes to find the resource is somewhat random, and depends on researcher skill. |
− | |type = | + | |type = Misc{{!}}Miscellaneous |
− | |type2 = | + | |type2 = Resources |
− | |placeable = | + | |placeable = Yes |
− | | | + | |size = 2|2 |
− | | | + | |hp = 50 |
+ | |flammability = 1 | ||
|cover = 0.4 | |cover = 0.4 | ||
− | | | + | |path cost = 25 |
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|beauty = -8 | |beauty = -8 | ||
− | |power = - | + | |power = - 200 |
− | | | + | |buy = {{icon|metal|200}} + {{icon|component|8}} |
− | | | + | |sell = {{icon|metal|150}} + {{icon|component|6}} |
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}} | }} | ||
− | The | + | The long-range mineral scanner can detect mineral deposits in the nearby areas outside your colony when manned by a researcher. It can be tuned to different minerals, such that it will only find deposits of a certain kind. |
− | + | The scanner spawns mineral lumps mini-maps in the world map and triggers its [[Events#Precious_minerals_found|respective world event]] which always has an expiry date of 30 days. They can either be unguarded, guarded by pirates or surrounded by a manhunter pack. Once the area is clear of hostiles, you have 10 days to mine everything before the caravan leaves. | |
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− | + | * Pirate defenders will surround the lump with a rudimentary base and possibly turrets. | |
− | + | * Manhunter packs will charge at your colonists. Some are slow allowing evasion and kiting, while others are fast and require a defensive stance. | |
− | + | The amount of time taken is random, though better researchers increase the chances that a mineral deposit may be found. | |
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=== Resources === | === Resources === | ||
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− | + | All minerals, as well as [[component]]s, can be discovered with the scanner. | |
− | + | *Steel is found in medium-sized lumps of approximately 50 tiles; you can get at least 1000 steel from a single lump. | |
+ | *Components are found in massive lumps, that can amount to more than 100 components once mining is finished. | ||
+ | *Silver is found in massive lumps, and one can easily get upwards of 3000 silver from a single lump. | ||
+ | *Gold is found in small lumps of 10 or so tiles of ore. | ||
− | === | + | === Version history === |
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− | + | It received a rework in Beta 19. Prior to that: | |
− | * | + | *It can only find gold or jade. |
− | * | + | *It cannot be tuned. |
− | + | *It did not require a colonist to operate. | |
− | + | *The lumps did not expire. | |
{{nav|misc}} | {{nav|misc}} | ||
[[Category:Miscellaneous]] | [[Category:Miscellaneous]] |