Editing Liver
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: {{--|5}} for "Witnessed ally's death" (on colonist) | : {{--|5}} for "Witnessed ally's death" (on colonist) | ||
: {{--|4}} for "Observed corpse" | : {{--|4}} for "Observed corpse" | ||
− | Pawns with the [[Bloodlust]] or [[Psychopath]] | + | Pawns with the [[Bloodlust]] or [[Psychopath]] [[trait]]s, or those with an [[Ideoligion]] with [[Ideoligion#Organ use|Organ Use: Acceptable]]{{IdeologyIcon}} are not affected by the harvesting of other people. Other Ideologion precepts may change moodlets for harvest and organ use. |
Livers can also be acquired through [[trading]] with faction settlements or Exotic Goods traders. | Livers can also be acquired through [[trading]] with faction settlements or Exotic Goods traders. | ||
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===Installation=== | ===Installation=== | ||
+ | {{stub|section=1}} | ||
Installing the part requires {{ticks|2500}} of work, ?x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of 5. | Installing the part requires {{ticks|2500}} of work, ?x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of 5. | ||
− | Removing the part requires | + | Removing the part requires ? of work, ?x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of ?. |
If the operation fails, the part has a chance{{Check Tag|What Chance?}} to be destroyed. | If the operation fails, the part has a chance{{Check Tag|What Chance?}} to be destroyed. | ||
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Harvesting from a guest will inflict massive [[goodwill]] penalties, and harvesting from a colonist will bring even more [[mood]] penalties, so simply steal organs from a prisoner. If you want a colonist dead, it's best to imprison them first. | Harvesting from a guest will inflict massive [[goodwill]] penalties, and harvesting from a colonist will bring even more [[mood]] penalties, so simply steal organs from a prisoner. If you want a colonist dead, it's best to imprison them first. | ||
− | Total destruction of the liver is instantly fatal, while Consciousness and Immunity Gain Speed are important stats. Thus, you should replace damaged livers on valuable colonists as soon as possible | + | Total destruction of the liver is instantly fatal, while Consciousness and Immunity Gain Speed are important stats. Thus, you should replace damaged livers on valuable colonists as soon as possible. |
===Trade=== | ===Trade=== |