Editing Jacket
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Latest revision | Your text | ||
Line 11: | Line 11: | ||
| research = Complex clothing | | research = Complex clothing | ||
| work to make = 7000 | | work to make = 7000 | ||
− | |||
| resource 1 = Stuff | | resource 1 = Stuff | ||
| resource 1 amount = 70 | | resource 1 amount = 70 | ||
Line 17: | Line 16: | ||
| insulationheatfactor = 0.3 | | insulationheatfactor = 0.3 | ||
| insulationcoldfactor = 0.8 | | insulationcoldfactor = 0.8 | ||
− | | armorsharpfactor = 0.3 | + | | armorsharpfactor= 0.3 |
− | | armorbluntfactor = 0.3 | + | | armorbluntfactor= 0.3 |
− | | armorheatfactor = 0.3 | + | | armorheatfactor= 0.3 |
| mass base = 1.7 | | mass base = 1.7 | ||
| lifestage = Adult | | lifestage = Adult | ||
− | | clothing for nudity = | + | | clothing for nudity = False |
| coverage = Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm | | coverage = Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm | ||
| layer = Outer | | layer = Outer | ||
− | |||
| thingCategories = Apparel | | thingCategories = Apparel | ||
| tags = IndustrialAdvanced | | tags = IndustrialAdvanced | ||
| defaultOutfitTags = Worker | | defaultOutfitTags = Worker | ||
− | |||
}} | }} | ||
'''Jackets''' are a middle ground between a [[duster]] and a [[parka]], best suited to moderately cold biomes not extreme enough to require parkas. | '''Jackets''' are a middle ground between a [[duster]] and a [[parka]], best suited to moderately cold biomes not extreme enough to require parkas. | ||
== Acquisition == | == Acquisition == | ||
− | {{ | + | Jackets can only be crafted at [[Electric tailor bench|electric]] or [[hand tailor bench]]es, which require [[Research#Complex clothing|Complex Clothing]] to be researched in order to be constructed. Each jacket requires {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} of work. |
They can also be [[trade|purchased]] or stripped from Outlanders and Pirates. Starting colonists may also spawn wearing a [[synthread]] jacket. | They can also be [[trade|purchased]] or stripped from Outlanders and Pirates. Starting colonists may also spawn wearing a [[synthread]] jacket. |