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{{Infobox main|animal
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{{infobox main|animal|
| name = Horse
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|name = Horse
| image = Horse east.png
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|image = Horse.png
| description = A large hoofed mammal with a short coat, a long mane, and a long tail. Horses have been domesticated since ancient times.<br/>When in a caravan, people can ride horses to increase the caravan's speed.
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|description = A large hoofed mammal with a short coat, a long mane, and a long tail. Horses have been domesticated since ancient times.<br>When in a caravan, people can ride horses to increase the caravan's speed.
| type = Animal
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|type = Animal
| movespeed = 5.8
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|movespeed = 5.8
| min comfortable temperature = -35
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|min comfortable temperature = -35
| max comfortable temperature = 45
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|max comfortable temperature = 45
| flammability = 0.7
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|flammability = 0.7
| marketvalue = 550
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|marketvalue = 550
| filth rate = 16
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|filth rate = 16
| ridingspeed = 1.6
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|ridingspeed = 1.6
| herdanimal = true
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|herdanimal = true
| combatPower = 100
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|bodysize = 2.4
| bodysize = 2.4
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|healthscale = 1.75
| healthscale = 1.75
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|hungerrate = 0.425
| hungerrate = 0.425
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|diet = herbivorous
| diet = herbivorous
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|leathername = plainleather
| leathername = plainleather
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|wildness = 0.35
| wildness = 0.35
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|petness = 0.6
| petness = 0.6
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|manhuntertame = 0
| manhuntertame = 0
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|manhunter = 0
| manhunter = 0
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|roamMtb = 2
| roamMtb = 2
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|trainable = none
| trainable = none
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|mateMtb = 12
| mateMtb = 12
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|packanimal = true
| packanimal = true
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|meatname = horse meat
| meatname = horse meat
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|gestation = 6.66
| gestation = 6.66
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|offspring = 1
| offspring = 1
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|lifespan = 30
| lifespan = 30
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|juvenileage = 0.25
| juvenileage = 0.25
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|maturityage = 0.3333
| maturityage = 0.3333
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|tradeTags = AnimalFarm, AnimalCommon
| tradeTags = AnimalFarm, AnimalCommon
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|attack1dmg = 10
| attack1dmg = 10
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|attack1type = Blunt
| attack1type = Blunt
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|attack1cool = 2.9
| attack1cool = 2.9
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|attack1part = head
| attack1part = head
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|attack2dmg = 7
| attack2dmg = 7
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|attack2type = Blunt
| attack2type = Blunt
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|attack2cool = 2
| attack2cool = 2
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|attack2part = front left leg
| attack2part = front left leg
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|attack3dmg = 7
| attack3dmg = 7
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|attack3type = Poke
| attack3type = Poke
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|attack3cool = 2
| attack3cool = 2
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|attack3part = front left leg
| attack3part = front left leg
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|attack4dmg = 7
| attack4dmg = 7
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|attack4type = Blunt
| attack4type = Blunt
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|attack4cool = 2
| attack4cool = 2
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|attack4part = front right leg
| attack4part = front right leg
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|attack5dmg = 7
| attack5dmg = 7
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|attack5type = Poke
| attack5type = Poke
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|attack5cool = 2
| attack5cool = 2
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|attack5part = front right leg
| attack5part = front right leg
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|attack6dmg = 5
| attack6dmg = 5
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|attack6type = Bite
| attack6type = Bite
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|attack6cool = 2
| attack6cool = 2
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|attack6part = teeth
| attack6part = teeth
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|attack6chancefactor = 0.5
| attack6chancefactor = 0.5
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|livesin_temperateforest = 0.2
| livesin_temperateforest = 0.2
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|livesin_temperateswamp = 0.2
| livesin_temperateswamp = 0.2
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|livesin_borealforest = 0.15
| livesin_borealforest = 0.15
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|livesin_aridshrubland = 0.1
| livesin_aridshrubland = 0.1
 
 
}}
 
}}
'''Horses''', called '''Mares''' if female and '''Stallions''' if male, are tameable [[herbivore]]s with a fast movement speed.  
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'''Horses''', called '''Mares''' if female and '''Stallions''' if male, are tameable [[herbivore]]s with a fast movement speed. A Horse will increase the carrying capacity of any [[caravan]] it's part of by {{P|Pack Capacity}} kg. The horse is also the fastest rideable [[pack animal]], applying a {{P|Riding Speed}} speed factor to their rider.
  
Horses can come in a variety of different colors: White, Gray, Black, Brown, and Light Brown.
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== Obtaining  ==
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Horses can be found in {{Habitats}}. They can either be tamed by a [[Menus#Handle|handler]] or self-tame in a random event.
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Horses can also come in a variety of different colours : White,Gray,Black,Brown,Light Brown.
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Horses can be bought and sold in other [[Trade#Faction base|faction bases]] and from [[Trade#Bulk goods trader 2|bulk goods traders]]. Horses purchased from traders will be already tamed.
  
== Acquisition ==
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==Analysis==
Horses can be found in {{Habitats}}. They can either be tamed by a [[Work#Handle|handler]] or self-tame in a random event, and can be bought and sold in other [[Trade#Faction base|faction bases]] and from [[Trade#Bulk goods trader 2|bulk goods traders]]. Horses purchased from traders will be already tamed.
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When slaughtered, a horse yields {{#vardefineecho:baby_meat|{{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.2*140}}}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.2*40}}}} leather as a foal; {{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.5*140}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.5*40}}}} as a juvenile; or {{Meat Leather Curve|{{#expr:{{P|Body Size}}*140}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*40}}}} leather as an adult.
  
== Summary ==
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An adult mare consumes {{P|Real Hunger Rate}} nutrition per day. If her offspring are slaughtered immediately, a mare will produce {{#expr:{{Meat Production|{{PAGENAME}}|baby}} round 2}} nutrition of meat per day, giving a nutrition efficiency of {{#expr:{{Meat Production|{{PAGENAME}}|baby}}/{{P|Real Hunger Rate}} round 3}}. If the offspring are allowed to grow to adulthood before they are slaughtered, they will consume an additional {{#expr:{{Nutrition Consumption|{{PAGENAME}}|adult}} - {{P|Real Hunger Rate}} round 2}} nutrition per day, but will instead yield {{#expr:{{Meat Production|{{PAGENAME}}|adult}} round 2}} nutrition per day as they are slaughtered, resulting in a nutrition efficiency of {{#expr:{{Meat Production|{{PAGENAME}}|adult}}/{{Nutrition Consumption|{{PAGENAME}}|adult}} round 3}}. When considering a population of equal numbers of stallions and mares, these nutrition efficiencies fall to {{#expr:{{Meat Production|{{PAGENAME}}|baby|1|1}}/{{Nutrition Consumption|{{PAGENAME}}|baby|1|1}} round 3}} for baby slaughter and {{#expr:{{Meat Production|{{PAGENAME}}|adult|1|1}}/{{Nutrition Consumption|{{PAGENAME}}|adult|1|1}} round 3}} for adult slaughter.
{{Pen Animal Note|Horses}}
 
  
Horses are also [[pack animal]]s, and will carry up to {{P|Pack Capacity}} kg of weight in a [[caravan]]. They can additionally be ridden for up to 160% caravan speed, the highest of any animal (tied with the [[thrumbo]]).
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Taken as a whole, horses are perhaps the best animal to raise for meat: when slaughtered as adults, they provide even more nutrition than [[cow]]s, and thanks to their large meat yield and longer gestation time than animals such as [[chicken]]s, they are a very low work-intensive animal to rear. Maintaining a population of horses for meat is also be useful for caravans, where they are probably the best pack animal. Their biggest competitors for the niche of a low work, high nutrition efficiency animal would be [[gazelle]]s and [[ibex]]es.
 
 
== Analysis ==
 
=== Pack animal ===
 
Horses are easily the best pack animal in the game. They are tied with [[thrumbo]]s for the highest caravan speed bonus in the game, and thrumbos refuse to carry goods. In addition, horses carry the most weight per unit nutrition. For the fastest riding speed, you should have at least 1 horse for every colonist you send on a caravan.
 
 
 
They also make for a great slaughter animal.
 
 
 
=== Nutrition ===
 
When slaughtered, a horse yields {{#vardefineecho:baby_meat|{{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.2*140}}}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.2*40}}}} leather as a baby; {{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.5*140}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.5*40}}}} as a juvenile; or {{Meat Leather Curve|{{#expr:{{P|Body Size}}*140}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*40}}}} leather as an adult. 1 meat is equal to 0.05 nutrition.
 
 
 
An adult horse consumes {{P|Real Hunger Rate}} nutrition per day, and a female creates up to {{#expr: 1/{{P|Gestation Period Days}} round 2}} offspring per day.
 
* When offspring are slaughtered as babies, a mare will produce {{#expr:{{Meat Production|{{PAGENAME}}|baby}} round 2}} nutrition of meat per day, giving an optimal nutrition efficiency of {{%|{{Meat Production|{{PAGENAME}}|baby}}/{{P|Real Hunger Rate}} round 3}}.
 
* If the offspring are allowed to grow to adulthood, they will consume an additional {{#expr:{{Nutrition Consumption|{{PAGENAME}}|adult}} - {{P|Real Hunger Rate}} round 2}} nutrition per day, but will instead yield {{#expr:{{Meat Production|{{PAGENAME}}|adult}} round 2}} nutrition per day as they are slaughtered, resulting in an optimal nutrition efficiency of {{%|{{Meat Production|{{PAGENAME}}|adult}}/{{Nutrition Consumption|{{PAGENAME}}|adult}} round 3}}.
 
When considering a population of equal numbers of males and females, these nutrition efficiencies fall to {{%|{{Meat Production|{{PAGENAME}}|baby|1|1}}/{{Nutrition Consumption|{{PAGENAME}}|baby|1|1}} round 3}} for baby slaughter and {{%|{{Meat Production|{{PAGENAME}}|adult|1|1}}/{{Nutrition Consumption|{{PAGENAME}}|adult|1|1}} round 3}} for adult slaughter.
 
 
 
Horses are even better than [[cow]]s. Their biggest competitors for the niche of a low work, high nutrition efficiency animal would be [[ibex]]es. They take more work to slaughter, but offer better nutrition efficiency. [[Chicken]]s may be even better, but take more work to slaughter.
 
  
 
== Training ==
 
== Training ==
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{{Animal Health Table}}
 
{{Animal Health Table}}
  
== Version history ==
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==Version History==
 
* [[Version/1.1.0|1.1.0]] - Added as part of the integration of the Vanilla Animals Expanded - Livestock mod into the basegame.
 
* [[Version/1.1.0|1.1.0]] - Added as part of the integration of the Vanilla Animals Expanded - Livestock mod into the basegame.
 
* [[Version/1.3.3066|1.3.3066]] - Trainability changed from advanced to none, Horses are now ridable and increase caravan speed.
 
* [[Version/1.3.3066|1.3.3066]] - Trainability changed from advanced to none, Horses are now ridable and increase caravan speed.
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** Nuzzle mtb: 120 -> never
 
** Nuzzle mtb: 120 -> never
  
== Gallery ==
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==Gallery==
<gallery>
 
Horse east.png|Facing east
 
Horse north.png|Facing north
 
Horse south.png|Facing south
 
Dessicated horse east.png|Decaying
 
</gallery>
 
 
<gallery>
 
<gallery>
 
Horse1 east.png|Chestnut variant
 
Horse1 east.png|Chestnut variant
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Horse6 east.png|Brown variant
 
Horse6 east.png|Brown variant
 
</gallery>
 
</gallery>
<gallery>
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{{nav|animal|wide}}
Horse pack east.png|Packing bags facing east
 
Horse pack north.png|Packing bags facing north
 
Horse pack south.png|Packing bags facing south
 
</gallery>
 
 
 
{{Nav|animal|wide}}
 
 
[[Category:Animals]]
 
[[Category:Animals]]
 
[[Category:Pack Animal]]
 
[[Category:Pack Animal]]
[[Category:Farm animal]]
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[[Category:Farm]]

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