Editing Hemogen

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* [[Version/1.4.3541|1.4.3541]] - Fix: Victims of bloodfeeder bites can gain hemogen from the interaction. Fix: Consume hemogen packs toggle tooltip displays hemogen in % form.
 
* [[Version/1.4.3541|1.4.3541]] - Fix: Victims of bloodfeeder bites can gain hemogen from the interaction. Fix: Consume hemogen packs toggle tooltip displays hemogen in % form.
 
* [[Version/1.4.3542|1.4.3542]] - Fix: Coagulate can still be queued if hemogen is below casting cost.
 
* [[Version/1.4.3542|1.4.3542]] - Fix: Coagulate can still be queued if hemogen is below casting cost.
* [[Version/1.4.3555|1.4.3555]] - Hemogen UI gizmo no longer displays when multi-selecting pawns, to reduce clutter. Fix: Bloodfeeders sometimes do not ingest all taken hemogen packs, depending on food need level. Added a toggle to the hemogen gizmo which allows configuration of whether or not a pawn can ingest hemogen packs to desired hemogen level - Note this is essentially a duplicate of the change from 1.4.3530, it is currently unclear whether this is an error, whether there is a difference, or whether the change was reverted and re-added latter. Fix: Bloodfeed can be used on pawns in mental states.
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* [[Version/1.4.3555|1.4.3555]] - Hemogen UI gizmo no longer displays when multi-selecting pawns, to reduce clutter. Fix: Bloodfeeders sometimes do not ingest all taken hemogen packs, depending on food need level. Added a toggle to the hemogen gizmo which allows configuration of whether or not a pawn can ingest hemogen packs to desired hemogen level - Note this is essentially a duplicate of the change from 1.4.3530, it is currently unclear whether this is an error, whether there is a difference, or whether the change was reverted and re-added latter.
  
 
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[[Category:Status Level]]
 
[[Category:Status Level]]
 
[[Category: Game mechanics]]
 
[[Category: Game mechanics]]

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