Difference between revisions of "Haul things"

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(Removed stub tag. Minor rewrite. Added text.)
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{{Main Article|Orders}}
 
{{Main Article|Orders}}
 
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Mark '''[[Debris|debris]]''' and other items to be '''[[hauling|hauled]]''' to [[dumping zone|dumping areas]]. Not needed for things like food or corpses, which are always haulable.
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Mark [[Debris|debris]] and other items to be hauled to [[Dumping_stockpile|dumping stockpiles]]. It is not needed for things like food or corpses, which are always haulable.
  
The colonist will always haul the marked '''[[Debris|debris]]''' which is most near first.
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This order is carried out by colonists assigned to [[Menus#Haul|haul]] in the work menu. Haulers will always haul the closest marked debris.
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Haulers will take the max amount they can carry, and if the target stockpile cell can’t hold it all, they will drop the extra nearby.
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Pawns with injuries to their arms or spine suffer reduced [[Health#Manipulation|manipulation]] and will not be able to carry as much. The amount is listed as the pawn's 'carrying capacity' stat.
  
 
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{{nav|order|wide}}
 
{{nav|order|wide}}
[[Category:Orders|*]]
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[[Category:Orders]]
 
[[Category:Game mechanics]]
 
[[Category:Game mechanics]]
 
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Revision as of 15:18, 27 August 2016

Template:Main Article


Mark debris and other items to be hauled to dumping stockpiles. It is not needed for things like food or corpses, which are always haulable.

This order is carried out by colonists assigned to haul in the work menu. Haulers will always haul the closest marked debris.

Haulers will take the max amount they can carry, and if the target stockpile cell can’t hold it all, they will drop the extra nearby.

Pawns with injuries to their arms or spine suffer reduced manipulation and will not be able to carry as much. The amount is listed as the pawn's 'carrying capacity' stat.