Difference between revisions of "Gorehulk"

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{{Infobox main<!-- Add infobox category here -->
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{{infobox main|none|
 
| name = Gorehulk
 
| name = Gorehulk
 
| image = Gorehulk.png
 
| image = Gorehulk.png
 
| description = A monstrous creature that resembles a massive, painfully swollen human with randomly reconfigured body parts. Near its top is a stretched face that watches its victim with dead eyes.<br/><br/>Hundreds of sharp keratin spines protrude from the gorehulk's skin. It can launch these spines to spear its victims at a distance. However, its awkward fleshy body is less effective at causing harm up close.<br/><br/>It's hard to know whether this is a human that was horribly distorted by the influence of the void or a poor imitation of humanity created from scratch by some evil intelligence.
 
| description = A monstrous creature that resembles a massive, painfully swollen human with randomly reconfigured body parts. Near its top is a stretched face that watches its victim with dead eyes.<br/><br/>Hundreds of sharp keratin spines protrude from the gorehulk's skin. It can launch these spines to spear its victims at a distance. However, its awkward fleshy body is less effective at causing harm up close.<br/><br/>It's hard to know whether this is a human that was horribly distorted by the influence of the void or a poor imitation of humanity created from scratch by some evil intelligence.
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| type = Entity
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| bodysize = 2
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| movespeed = 3.25
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| min comfortable temperature = -40
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| max comfortable temperature = 60
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| flammability = 0.70
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| basemeatamount = 140
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| baseleatheramount = 40
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| leathername = human leather
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| meatname = human meat
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| lifespan = 25
 
}}
 
}}
intro
 
  
Acquisition or Occurrence  
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The Gorehulk is an Entity added by the [[Anomaly DLC]].
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==Acquisition/ Occurrence ==
  
 
== Summary ==
 
== Summary ==
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They are very easy to bring down as they got little armor, no resistance to pain and are extremely weak in close combat.
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=== Yield ===
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They yield 3 bioferrite per day.
  
 
== Analysis ==
 
== Analysis ==
 
While not especially dangerous, the Gorehulk is particularly adept at breaking out of containment for its level, and as such should receive the best storage possible that a beginning player can provide.  Their great bulk combined with no particular resistance to pain makes them easy to capture.  With a little investment into proper facilities they can be a great source of [[bioferrite]].
 
While not especially dangerous, the Gorehulk is particularly adept at breaking out of containment for its level, and as such should receive the best storage possible that a beginning player can provide.  Their great bulk combined with no particular resistance to pain makes them easy to capture.  With a little investment into proper facilities they can be a great source of [[bioferrite]].
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For comparisons sake, sightstealers yield 1.6 and are arguably more dangerous.
  
 
== Version history ==  
 
== Version history ==  

Revision as of 17:23, 17 April 2024

Gorehulk

Gorehulk

A monstrous creature that resembles a massive, painfully swollen human with randomly reconfigured body parts. Near its top is a stretched face that watches its victim with dead eyes.

Hundreds of sharp keratin spines protrude from the gorehulk's skin. It can launch these spines to spear its victims at a distance. However, its awkward fleshy body is less effective at causing harm up close.

It's hard to know whether this is a human that was horribly distorted by the influence of the void or a poor imitation of humanity created from scratch by some evil intelligence.

Base Stats

Type
Entity
Flammability
70%

Pawn Stats

Move Speed
3.25 c/s
Body Size
2
Mass - Baby
24 kg
Mass - Juvenile
60 kg
Mass - Adult
120 kg
Carrying Capacity
150 kg
Filth Rate
1
Life Expectancy
25 years
Comfortable Temp Range
-40 °C – 60 °C (-40 °F – 140 °F)

Production


The Gorehulk is an Entity added by the Anomaly DLC.

Acquisition/ Occurrence

Summary

They are very easy to bring down as they got little armor, no resistance to pain and are extremely weak in close combat.

Yield

They yield 3 bioferrite per day.

Analysis

While not especially dangerous, the Gorehulk is particularly adept at breaking out of containment for its level, and as such should receive the best storage possible that a beginning player can provide. Their great bulk combined with no particular resistance to pain makes them easy to capture. With a little investment into proper facilities they can be a great source of bioferrite.

For comparisons sake, sightstealers yield 1.6 and are arguably more dangerous.

Version history

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