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Gold can be used as a material for [[stuff]]able items, like [[wall]]s, [[door]]s, and [[club]]s. As a [[small volume material]], you need x10 the gold as you would other materials.
 
Gold can be used as a material for [[stuff]]able items, like [[wall]]s, [[door]]s, and [[club]]s. As a [[small volume material]], you need x10 the gold as you would other materials.
  
=== Honor ===
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===Honor===
 
Gold can also be sold to [[royal tribute collector]]s for [[honor]].{{RoyaltyIcon}} Collectors will arrive roughly twice a year, so long as you are not hostile to the [[empire]]. Gold is sold at a rate of 200 gold : 3 honor, or 0.015 honor per gold.
 
Gold can also be sold to [[royal tribute collector]]s for [[honor]].{{RoyaltyIcon}} Collectors will arrive roughly twice a year, so long as you are not hostile to the [[empire]]. Gold is sold at a rate of 200 gold : 3 honor, or 0.015 honor per gold.
  
 
{| class="wikitable"
 
{| class="wikitable"
 +
|-
 
! Gold Spent !! Honor || Equiv. Market Value
 
! Gold Spent !! Honor || Equiv. Market Value
 
|-
 
|-
! {{Icon Small|gold}} 67  
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! {{icon Small|gold}} 67  
 
| 1 || {{#expr: {{Q|Gold|Market Value Base}}*67}}
 
| 1 || {{#expr: {{Q|Gold|Market Value Base}}*67}}
 
|-
 
|-
! {{Icon Small|gold}} 134  
+
! {{icon Small|gold}} 134  
 
| 2 || {{#expr: {{Q|Gold|Market Value Base}}*134}}
 
| 2 || {{#expr: {{Q|Gold|Market Value Base}}*134}}
 
|-
 
|-
! {{Icon Small|gold}} 200  
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! {{icon Small|gold}} 200  
 
| 3 || {{#expr: {{Q|Gold|Market Value Base}}*200}}
 
| 3 || {{#expr: {{Q|Gold|Market Value Base}}*200}}
 
|}
 
|}
  
 
== Analysis ==
 
== Analysis ==
As mentioned, a small amount of gold is necessary for creating the [[multi-analyzer]] ({{Icon Small|gold}} 20), and later on, [[advanced component]]s ({{Icon Small|gold}} 3 per unit). You can plan ahead by grabbing a small stockpile of gold before you have the research to make these buildings.
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As mentioned, a small amount of gold is necessary for creating the [[multi-analyzer]] ({{icon small|gold}} 20), and later on, [[advanced component]]s ({{icon small|gold}} 3 per unit). You can plan ahead by grabbing a small stockpile of gold before you have the research to make these buildings.
  
 
Gold also has its uses for the [[Royalty DLC]]. It is required to build the [[royal bed]]s and [[grand meditation throne]]s{{RoyaltyIcon}} demanded from the highest class [[noble]]s. It can also be sold for [[honor]].
 
Gold also has its uses for the [[Royalty DLC]]. It is required to build the [[royal bed]]s and [[grand meditation throne]]s{{RoyaltyIcon}} demanded from the highest class [[noble]]s. It can also be sold for [[honor]].
  
=== As beautiful furniture ===
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===As beautiful furniture===
 
Other than that, gold is best used on the following items:
 
Other than that, gold is best used on the following items:
 
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*Golden [[sculptures]] are among the most beautiful and valuable items in the game. They are the best gold item to sell, due to the [[quality]] multiplier and art's further x1.1 [[Sell Price Multiplier]]. (If you don't have a good artist, then other items may be preferred for selling).  
* Golden [[sculptures]] are among the most beautiful and valuable items in the game. They are the best gold item to sell, due to the [[quality]] multiplier and art's further x1.1 [[Sell Price Multiplier]]. (If you don't have a good artist, then other items may be preferred for selling).  
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*Golden [[fence]]s have {{+|20}} beauty per {{icon small|gold}} 10 fence, due to gold's ''beauty offset''.  50 gold fences would give {{+|1000}} beauty, while a normal quality gold sculpture takes equivalent gold for {{+|220}} beauty. Only a masterwork or legendary sculpture can beat fences for beauty/gold.
* Golden [[fence]]s have {{+|20}} beauty per {{Icon Small|gold}} 10 fence, due to gold's ''beauty offset''.  50 gold fences would give {{+|1000}} beauty, while a normal quality gold sculpture takes equivalent gold for {{+|220}} beauty. Only a masterwork or legendary sculpture can beat fences for beauty/gold.
 
 
:However, 50 fences take 50 tiles of space. Not only do you need a large enough building for these 50 fences, but a pawn's [[beauty]] need looks for buildings in an 8-tile radius. Most of the time, a pawn won't look at all 50 fences at a time, but they can look at a 1-tile sculpture constantly.
 
:However, 50 fences take 50 tiles of space. Not only do you need a large enough building for these 50 fences, but a pawn's [[beauty]] need looks for buildings in an 8-tile radius. Most of the time, a pawn won't look at all 50 fences at a time, but they can look at a 1-tile sculpture constantly.
* [[Gold tile]]s are less efficient in beauty / gold than sculptures, but have logistic advantages: they cannot be destroyed by [[raider]]s and do not take up building space.
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*[[Gold tile]]s are less efficient in beauty / gold than sculptures, but have logistic advantages: they cannot be destroyed by [[raider]]s and do not take up building space.
 
However, gold is not a very practical material to use. See below for details.
 
However, gold is not a very practical material to use. See below for details.
  
=== Comparison to silver furniture ===
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===Comparison to silver furniture===
 
While gold is the most beautiful material, selling gold and using [[silver]] to create furniture is often more efficient. Even with 0% [[Trade Price Improvement]], 1 gold can be sold for 6 silver, or 4.8 silver in [[difficulty|Losing is Fun]]. You can further increase the gold : silver ratio by processing gold into sculptures and selling them.
 
While gold is the most beautiful material, selling gold and using [[silver]] to create furniture is often more efficient. Even with 0% [[Trade Price Improvement]], 1 gold can be sold for 6 silver, or 4.8 silver in [[difficulty|Losing is Fun]]. You can further increase the gold : silver ratio by processing gold into sculptures and selling them.
  
At normal [[quality]], a gold [[small sculpture]] would give {{+|220}} beauty. You could instead sell the component gold for, at the very minimum, {{Icon Small|silver}} 2400 silver. This is enough for 2 silver [[large sculpture]]s, which gives {{+|412}} beauty with the same quality. Note that 2 silver sculptures would require 2 times the space and take over 4 times the work. But this is minimal compared to the effort required to get the gold in the first place. If space is an issue, then [[silver tile]]s will be better in beauty / cost than gold tiles in a similar fashion.
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At normal [[quality]], a gold [[small sculpture]] would give {{+|220}} beauty. You could instead sell the component gold for, at the very minimum, {{icon small|silver}} 2400 silver. This is enough for 2 silver [[large sculpture]]s, which gives {{+|412}} beauty with the same quality. Note that 2 silver sculptures would require 2 times the space and take over 4 times the work. But this is minimal compared to the effort required to get the gold in the first place. If space is an issue, then [[silver tile]]s will be better in beauty / cost than gold tiles in a similar fashion.
  
 
This can be further improved by using cheap, easily acquirable materials like [[wood]] and [[stone]]. Most of the time, either material is more practical as sculpture material than silver, let alone gold.
 
This can be further improved by using cheap, easily acquirable materials like [[wood]] and [[stone]]. Most of the time, either material is more practical as sculpture material than silver, let alone gold.
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</gallery>
 
</gallery>
  
{{Nav|materials|wide}}
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{{nav|materials|wide}}
 
[[Category:Material]] [[Category:Metal]]
 
[[Category:Material]] [[Category:Metal]]

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