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{{For|the electrically powered variant|Electric smithy}}
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{{For|the electrically powered variant|Electric smithy}}{{infobox main|production|
{{Infobox main|production
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|name = Fueled smithy
| name = Fueled smithy
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|image = Fueled_smithy.png|Fueled smithy
| image = Fueled_smithy.png
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|imagesize = 192px
| imagesize = 192px
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|description = A wood-fueled station for smithing non-mechanical weapons and tools.
| description = A wood-fueled station for smithing non-mechanical weapons and tools.
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|type = Building
| type = Building
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|type2 = Production
| type2 = Production
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|placeable = true
| placeable = true
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|path cost = 50
| path cost = 50
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|passability = pass through only
| passability = pass through only
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|cover = 0.5
| cover = 0.5
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|minifiable = true
| minifiable = true
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|size = 3 ˣ 1
| size = 3 ˣ 1
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|mass base = 20
| mass base = 20
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|flammability = 1
| flammability = 1
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|hp = 180
| hp = 180
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|sell price multiplier = 0.7
| sell price multiplier = 0.7
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|cleanliness = -3
| cleanliness = -3
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|terrain affordance = medium
| terrain affordance = medium
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|facility = tool cabinet
| facility = tool cabinet
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|research = Smithing
| research = Smithing
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|skill 1 = Construction
| skill 1 = Construction
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|skill 1 level = 4
| skill 1 level = 4
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|work to make = 3000
| work to make = 3000
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|resource 1 = Steel
| resource 1 = Steel
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|resource 1 amount = 100
| resource 1 amount = 100
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}}{{Info|The '''fueled smithy''' is used by [[Work#Smith|smiths]] to create neolithic and medieval [[weapons]], low tech [[armor]] and some other items. For its electrically-powered counterpart, see [[electric smithy]].}}  
}}
 
{{Info|The '''fueled smithy''' is used by [[Work#Smith|smiths]] to create neolithic and medieval [[weapons]], low tech [[armor]] and some other items. For its electrically-powered counterpart, see [[electric smithy]].}}  
 
  
 
== Acquisition ==
 
== Acquisition ==
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Note, that fueled smithies also require [[wood]] as fuel to operate, in addition to their construction cost.
 
Note, that fueled smithies also require [[wood]] as fuel to operate, in addition to their construction cost.
  
== Summary ==
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==Summary==
{{Stub|section=1|reason=Fuel?}}
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{{stub|section=1|reason=Fuel?}}
 
The fueled smithy behaves exactly the same as its electric counterpart except that it requires [[wood]] as fuel to operate instead of [[power]]. [[Menus#Haul|Haulers]] refuel wood stoves. Like other production stations, a bill must be created to specify what items are to be produced and what materials may be used. Each weapon produced has a certain quality depending on the crafting skill of the colonist (see [[quality]] for a detailed chart).
 
The fueled smithy behaves exactly the same as its electric counterpart except that it requires [[wood]] as fuel to operate instead of [[power]]. [[Menus#Haul|Haulers]] refuel wood stoves. Like other production stations, a bill must be created to specify what items are to be produced and what materials may be used. Each weapon produced has a certain quality depending on the crafting skill of the colonist (see [[quality]] for a detailed chart).
  
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With the [[Royalty DLC]], smithies are required to create the musical instruments required for a [[throne]] room, like the [[harp]] and [[piano]]. This means that, if you weren't making melee weapons in the first place, building the smithy can wait until you have a [[noble]] that needs said instruments.
 
With the [[Royalty DLC]], smithies are required to create the musical instruments required for a [[throne]] room, like the [[harp]] and [[piano]]. This means that, if you weren't making melee weapons in the first place, building the smithy can wait until you have a [[noble]] that needs said instruments.
  
An [[electric smithy]] costs {{Icon Small|Component}} 3 [[component]]s more than fueled smithies, but don't require constant refueling. If [[wood]] is scarce, or if you plan to use the smithy a lot, then the electric variant should be used. If electricity is unavailable, or if you only need to create a single [[piano]], then the fueled smithy can be created instead.
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An [[electric smithy]] costs {{icon small|Component}} 3 [[component]]s more than fueled smithies, but don't require constant refueling. If [[wood]] is scarce, or if you plan to use the smithy a lot, then the electric variant should be used. If electricity is unavailable, or if you only need to create a single [[piano]], then the fueled smithy can be created instead.
  
 
== Version history ==
 
== Version history ==
 
* [[Version/1.1.0|1.1.0]] - Refueling is now toggleable.
 
* [[Version/1.1.0|1.1.0]] - Refueling is now toggleable.
 
 
<gallery>
 
<gallery>
 
OldSmithy.png|The Old Smithy Texture
 
OldSmithy.png|The Old Smithy Texture
 
</gallery>
 
</gallery>
  
{{Nav|production|wide}}
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{{nav|production|wide}}
[[Category:Production]] [[Category:Apparel Production]]
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[[Category:Production]]

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