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{{Infobox main|structure
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{{infobox main|structure|
 
| name = Flagstone
 
| name = Flagstone
| image = Flagstone.png
 
 
| description = Roughly-cut stone tiles. These are not beautiful, but they make good surfaces for roads and outdoor walkways. Deconstructing flagstone yields no resources.
 
| description = Roughly-cut stone tiles. These are not beautiful, but they make good surfaces for roads and outdoor walkways. Deconstructing flagstone yields no resources.
<!-- Base Stats -->
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| image = Flagstone.png|Flagstone
 
| type = Floor
 
| type = Floor
| marketvalue = 5.5
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| type2 =  
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| placeable = Yes
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| size = 1 ˣ 1
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| speed = 1
 
| beauty = 0
 
| beauty = 0
 
| flammability = 0
 
| flammability = 0
<!-- Building -->
 
| size = 1 ˣ 1
 
| placeable = True
 
| cleaning time factor = 0.8
 
| filth multiplier = 1
 
| speed = 1
 
<!-- Creation -->
 
 
| work to make = 500
 
| work to make = 500
| stuff tags = Stony
 
 
| resource 1 = Stuff
 
| resource 1 = Stuff
 
| resource 1 amount = 4
 
| resource 1 amount = 4
| deconstruct yield = None
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| stuff tags = Stony
<!-- Wiki -->
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| marketvalue = 5.5
| page verified for version = 1.3.3101
 
 
}}
 
}}
 
'''Flagstones''' are a buildable [[floor]] type. It can be made out of any of the 5 stone types available in-game: [[Sandstone Blocks|Sandstone]], [[Granite Blocks|Granite]], [[Limestone Blocks|Limestone]], [[Slate Blocks|Slate]] or [[Marble Blocks|Marble]].
 
'''Flagstones''' are a buildable [[floor]] type. It can be made out of any of the 5 stone types available in-game: [[Sandstone Blocks|Sandstone]], [[Granite Blocks|Granite]], [[Limestone Blocks|Limestone]], [[Slate Blocks|Slate]] or [[Marble Blocks|Marble]].
  
== Acquisition ==
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It is similar to the [[stone tile]] except it is much faster to build, but provides no beauty. It can be removed with the Remove Floor command, but returns no resources. In most cases, [[paved tile]] is a better alternative as a non-flammable, beauty-neutral option as it is faster to make and generally steel is more accessible than stone blocks, but factors such as [[steel]] shortage or aesthetics may occasionally carve a niche for flagstone.  
Constructing flagstone of any type requires [[Research#Stonecutting|Stonecutting]] to be researched. Each tile requires {{Required Resources}}, {{Ticks|{{P|Work To Make}}}}.
 
 
 
Flagstone can also be generated when you create a colony on a tile with stone road on it.
 
 
 
== Summary ==
 
Flagstone provides no beauty modifier, and cleaning [[filth]] on it takes only 80% the work. It is non-flammable and does not penalize walk speed.
 
 
 
All flagstone tiles have the same stats and differ only in name and color; even marble has the same beauty value, despite its higher beauty when used for other buildings.
 
 
 
Unlike other floors, when removed with the Remove Floor command, it provides no resources.
 
 
 
== Analysis ==
 
Flagstone shares a similar role to [[concrete]] or [[paved tile]] as a relatively fast, non-flammable, beauty-neutral flooring. It takes {{%|{{P|Work To Make #}}/{{Q|Concrete|Work To Make #}} round 2}} the work to lay flagstone than concrete, in addition to the significant amount of time required to craft the stone blocks themselves. Flagstone has a useful niche if you have a steel shortage, a stone block excess, or a work excess.
 
 
 
Both flagstone and [[stone tile]]s require the same amount of stone. The latter takes {{Ticks|{{Q|Stone tile|Work To Make}}}} of work to construct, {{%|{{Q|Stone tile|Work To Make #}}/{{P|Work To Make #}} round 2}} the work to make flagstone, for {{+|{{Q|Stone tile|Beauty Base}}}} [[beauty]] per tile. Flagstone is more useful outside, where beauty doesn't matter as much, and stone tiles inside.
 
  
== Version history ==
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==Acquisition==
* [[Version/1.4.3523|1.4.3523]] - Cleaning time factor added.
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Constructing flagstones requires 4 [[stone]] for each tile.
  
{{Nav|floor|wide}}
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{{nav|floor|wide}}
 
[[Category:Floor]]
 
[[Category:Floor]]

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