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{{Infobox main|structure
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{{infobox main|structure|
 
| name = Flagstone
 
| name = Flagstone
| image = Flagstone.png
 
 
| description = Roughly-cut stone tiles. These are not beautiful, but they make good surfaces for roads and outdoor walkways. Deconstructing flagstone yields no resources.
 
| description = Roughly-cut stone tiles. These are not beautiful, but they make good surfaces for roads and outdoor walkways. Deconstructing flagstone yields no resources.
<!-- Base Stats -->
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| image = Flagstone.png|Flagstone
 
| type = Floor
 
| type = Floor
| marketvalue = 5.5
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| type2 =  
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| placeable = True
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| size = 1 ˣ 1
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| speed = 1
 
| beauty = 0
 
| beauty = 0
 
| flammability = 0
 
| flammability = 0
<!-- Building -->
 
| size = 1 ˣ 1
 
| placeable = True
 
| cleaning time factor = 0.8
 
| filth multiplier = 1
 
| speed = 1
 
<!-- Creation -->
 
 
| work to make = 500
 
| work to make = 500
| stuff tags = Stony
 
 
| resource 1 = Stuff
 
| resource 1 = Stuff
 
| resource 1 amount = 4
 
| resource 1 amount = 4
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| stuff tags = Stony
 
| deconstruct yield = None
 
| deconstruct yield = None
<!-- Wiki -->
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| marketvalue = 5.5
 
| page verified for version = 1.3.3101
 
| page verified for version = 1.3.3101
 
}}
 
}}
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== Summary ==
 
== Summary ==
 
Flagstone provides no beauty modifier, and cleaning [[filth]] on it takes only 80% the work. It is non-flammable and does not penalize walk speed.
 
Flagstone provides no beauty modifier, and cleaning [[filth]] on it takes only 80% the work. It is non-flammable and does not penalize walk speed.
 
All flagstone tiles have the same stats and differ only in name and color; even marble has the same beauty value, despite its higher beauty when used for other buildings.
 
  
 
Unlike other floors, when removed with the Remove Floor command, it provides no resources.
 
Unlike other floors, when removed with the Remove Floor command, it provides no resources.
  
 
== Analysis ==
 
== Analysis ==
Flagstone shares a similar role to [[concrete]] or [[paved tile]] as a relatively fast, non-flammable, beauty-neutral flooring. It takes {{%|{{P|Work To Make #}}/{{Q|Concrete|Work To Make #}} round 2}} the work to lay flagstone than concrete, in addition to the significant amount of time required to craft the stone blocks themselves. Flagstone has a useful niche if you have a steel shortage, a stone block excess, or a work excess.
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Flagstone shares a similar role to [[concrete]] or [[paved tile]] as a relatively fast, non-flammable, beauty-ignorant flooring. It takes 5x the work to lay flagstone than concrete, while stone blocks take a lot of time to craft. Flagstone has a useful niche if you have a steel shortage, or a stone block excess.
  
Both flagstone and [[stone tile]]s require the same amount of stone. The latter takes {{Ticks|{{Q|Stone tile|Work To Make}}}} of work to construct, {{%|{{Q|Stone tile|Work To Make #}}/{{P|Work To Make #}} round 2}} the work to make flagstone, for {{+|{{Q|Stone tile|Beauty Base}}}} [[beauty]] per tile. Flagstone is more useful outside, where beauty doesn't matter as much, and stone tiles inside.
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Both flagstone and [[stone tile]]s cost the same stone, but the latter instead takes {{Ticks|1100}} of work (over double). Flagstone is more useful outside, where beauty doesn't matter as much, and stone tiles inside.
  
 
== Version history ==
 
== Version history ==
 
* [[Version/1.4.3523|1.4.3523]] - Cleaning time factor added.
 
* [[Version/1.4.3523|1.4.3523]] - Cleaning time factor added.
  
{{Nav|floor|wide}}
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{{nav|floor|wide}}
 
[[Category:Floor]]
 
[[Category:Floor]]

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