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{{see also|Firefoam pop pack}}
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<onlyinclude>
 
{{infobox main|misc|
 
{{infobox main|misc|
 
|name = Firefoam popper
 
|name = Firefoam popper
|image = Firefoam popper.png|Firefoam popper
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|description = When touched by fire or triggered by hand, this pops and sprays a fire-extinguishing foam in a circular field around itself.
|description = When it detects fire, this safety device pops and sprays a fire-retardant foam in a circular field around itself. Can also be triggered manually.
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|type = Misc
|type = Building
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|type2 = Facility
|type2 = Misc
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|placeable = y
|placeable = true
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|size = 1||1
|path cost = 30
 
|passability = pass through only
 
|cover = 0.3
 
|minifiable = true
 
|size = 1 ˣ 1
 
|mass base = 10
 
|flammability = 1
 
 
|hp = 50
 
|hp = 50
|sell price multiplier = 0.7
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|path cost = 75
 
|beauty = -8
 
|beauty = -8
|terrain affordance = light
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|buy = {{icon|metal|75}}+{{icon|component|1}}
|research = firefoam
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|sell = {{icon|metal|56}}+{{icon|component|1}}
|thingCategories = BuildingsMisc
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}}</onlyinclude>
|skill 1 = Construction
 
|skill 1 level = 5
 
|work to make = 1500
 
|resource 1 = Steel
 
|resource 1 amount = 75
 
|resource 2 = Component
 
|resource 2 amount = 1
 
|destroyyield = nothing
 
}}
 
The '''firefoam popper''' is a one-time use [[misc]] building detects and extinguishes nearby [[fire]]s in a cloud of [[firefoam]].
 
  
== Acquisition ==
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{{info|The '''firefoam popper''' is a device that will extinguish all flames in its radius when it pops. It is triggered either when it catches fire or by a colonist directed to it via the mouse right-click. Once activated, it will spark for about two seconds before it bursts into a spray of foam extinguishing all flames in a 19 x 19 area. Pawns on fire will also be extinguished. The firefoam popper destroys itself when it pops, making it a one-time use device.}}
Firefoam poppers can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
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The residual firefoam makes for an ugly environment until it's cleaned up. Firefoam indoors has beauty of -25; outdoors it has beauty of -7.
  
== Summary ==
 
A firefoam popper is a one-time use, uninstallable device. When triggered, either manually or when [[fire]] comes within a 3 tile radius, it will spark for about 2 seconds before creating a 10-tile radius burst of [[firefoam]]. This burst can extinguish [[wall]]s and other impassible objects on fire, though they will block further foam from spreading.
 
 
The burst immediately extinguishes pawns and objects on fire, temporarily coats pawns in foam making them non-flammable, and spreads firefoam filth over the area preventing fires for items and floors in those tiles. Firefoam indoors has [[beauty]] of -25; outdoors it has beauty of -7. It is considered [[filth]], so [[rain]] will clear it, and colonists will [[Work#Clean|clean]] it up if it is in the [[home area]].
 
 
== Analysis ==
 
The firefoam popper is best used when put in warehouses, as it will prevent your valuable items from catching fire and burning. It can also protect against [[inferno cannon]]s and other fiery weapons.
 
 
You can keep a few uninstalled poppers to be re-installed near a fire, though a [[firefoam pop pack]] or [[foam turret]] is usually better for this purpose. Compared to the pop pack, the popper has a much larger radius and does not use the [[utility]] slot, but the firefoam pop pack is re-usable. Each pop pack requires only {{icon small|chemfuel}} 30 [[chemfuel]] per use, but firefoam poppers must be fully replaced after each use.
 
 
Temporary enemy bases and encampments often have one or two firefoam poppers in them, depending on the base size and technology level of the inhabitants. Especially early game, this can be a cheap way to get poppers, effectively only costing travel costs and the risk of colonist injury.
 
 
== Version history ==
 
* [[Version/0.13.1135|0.13.1135]] - Added.
 
* 1.0 - Firefoam poppers will now pop whenever there's a fire in a 3-cell radius
 
* ? - no longer fully depletes all [[shield belt]]s
 
 
<gallery>
 
Firefoam popper radius.png|Effective area of a firefoam popper.
 
</gallery>
 
 
{{nav|misc|wide}}
 
{{nav|misc|wide}}
[[Category:Miscellaneous]]
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[[Category:Misc]]

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