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== Acquisition ==
 
== Acquisition ==
{{Acquisition}}
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End tables can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} of work.
  
 
== Summary ==
 
== Summary ==
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{{#ask:[[Facility::Dresser]] [[Name::!Slab bed]] [[Name::!Slab double bed]] |format=ul}}
 
{{#ask:[[Facility::Dresser]] [[Name::!Slab bed]] [[Name::!Slab double bed]] |format=ul}}
 
</div>
 
</div>
The end table must be connected to the "pillow" end of a bed or other valid object, as shown in the picture. End tables are unable to connect through diagonals. They have no effect on a [[sleeping spot]] or [[slab bed]] {{IdeologyIcon}} (or their double variants), despite the slab bed being shown "connecting" to it.
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The end table must be connected to the "pillow" end of a bed or other valid object, as shown in the picture. End tables are unable to connect through diagonals. They have no effect on a [[sleeping spot]] or [[slab bed]]{{IdeologyIcon}} (or their double variants), despite the slab bed being shown "connecting" to it.
  
 
The end table increases the comfort of the bed by 5% base. However, as the comfort bonuses apply to the bed ''before'' the bed's [[quality]] multiplier is applied, so the exact bonus the dresser applies scales with the '''bed's''' quality. It does not change with the end table's quality.
 
The end table increases the comfort of the bed by 5% base. However, as the comfort bonuses apply to the bed ''before'' the bed's [[quality]] multiplier is applied, so the exact bonus the dresser applies scales with the '''bed's''' quality. It does not change with the end table's quality.
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| +{{#expr:{{#var:basecomfort}}*1.45 round 2}}
 
| +{{#expr:{{#var:basecomfort}}*1.45 round 2}}
 
| +{{#expr:{{#var:basecomfort}}*1.70 round 2}}
 
| +{{#expr:{{#var:basecomfort}}*1.70 round 2}}
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|-
 
|}
 
|}
</li></div>
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</li><div>
 
Note that the comfort stat only increases the maximum Comfort (need) a building can provide. It does not increase the rate of comfort gain. Therefore, a comfort stat past 1.0 is functionally pointless.
 
Note that the comfort stat only increases the maximum Comfort (need) a building can provide. It does not increase the rate of comfort gain. Therefore, a comfort stat past 1.0 is functionally pointless.
  
 
End tables stack with [[dresser]]s, but multiple end tables do not provide an additional effect. It does not matter which way the end table is facing.
 
End tables stack with [[dresser]]s, but multiple end tables do not provide an additional effect. It does not matter which way the end table is facing.
  
End tables and dressers are also required to suit the bedroom of a non-[[Ascetic]] [[noble]] {{RoyaltyIcon}} of the Knight/Dame rank or higher.
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End tables and dressers are also required to suit the bedroom of a non-[[Ascetic]] [[noble]]{{RoyaltyIcon}} of the Knight/Dame rank or higher.
  
 
== Analysis ==  
 
== Analysis ==  

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