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− | {{ | + | {{infobox main|resource| |
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| name = EMP shell | | name = EMP shell | ||
| image = EMP shell.png | | image = EMP shell.png | ||
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| type = Crafted resources | | type = Crafted resources | ||
| type2 = Mortar shell | | type2 = Mortar shell | ||
− | + | | path cost = 15 | |
− | | path cost = | ||
| stack limit = 25 | | stack limit = 25 | ||
| beauty = | | beauty = | ||
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| defName = Shell_EMP | | defName = Shell_EMP | ||
| thingCategories = MortarShells | | thingCategories = MortarShells | ||
− | | tradeTags = | + | | tradeTags = MortarShells |
| page verified for version = 1.3.3066 | | page verified for version = 1.3.3066 | ||
}} | }} | ||
− | The '''EMP shell''' is a type of [[mortar shell]] that upon exploding | + | The '''EMP shell''' is a type of [[mortar shell]] that upon exploding in an [[EMP]] burst. |
== Acquisition == | == Acquisition == | ||
− | EMP shells | + | EMP shells are made using 15 [[steel]] and 2 [[component]]s at a [[machining table]] and requires [[Research#Microelectronics|Microelectronics]] to be researched. Requires a [[Skills#Crafting|Crafting skill]] of at least 4. The steel cost is increased to 25 if the [[AI_Storytellers#Player_tools|Classic Mortars]] difficulty option is enabled. |
They can also be purchased from [[traders]]. | They can also be purchased from [[traders]]. | ||
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== Summary == | == Summary == | ||
− | When fired from a mortar, {{lc:{{P|Name}}}}s deal {{P|Damage Base}} [[Damage types#{{P|Damage Type}}|{{P|Damage Type}}]] damage in a {{P|Blast Radius}} tile radius, stunning [[mechanoid]]s, turrets and other mortars for 25 seconds, and instantly but temporarily downing [[shield belt]]s, [[low-shield pack]]s {{RoyaltyIcon}}, | + | When fired from a mortar, {{lc:{{P|Name}}}}s deal {{P|Damage Base}} [[Damage types#{{P|Damage Type}}|{{P|Damage Type}}]] damage in a {{P|Blast Radius}} tile radius, stunning [[mechanoid]]s, turrets and other mortars for 25 seconds, and instantly but temporarily downing [[shield belt]]s, [[low-shield pack]]s {{RoyaltyIcon}}, mech low shields and mech high shields. |
− | After being stunned, mechanoids become 'Adapted' and gain immunity against further stuns for {{ | + | After being stunned, mechanoids become 'Adapted' and gain immunity against further stuns for {{ticks|2200}}. Immunity is applied on stun, and will not be extended by stunning an adapted or already stunned mechanoid. |
− | When damaged beyond 70% of its health, it will explode after between {{ | + | When damaged beyond 70% of its health, it will explode after between {{ticks|30}} and {{ticks|60}}, dealing 50 [[Damage Type#EMP|EMP]] damage in a radius around itself. The radius depends on the quantity in the stack, with a single shell covering a 11.9 tile radius, and expanding this radius proportional to the square root of the stack size times 0.4 up to a maximum radius of {{#expr: 11.9+((24*0.4)^0.5) round 2}} tiles at a full stack of 25. |
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== Analysis == | == Analysis == | ||
− | It is a niche weapon that is extremely good at whatever it does- downing shields and stunning mechanoids | + | It is a niche weapon that is extremely good at whatever it does- downing shields and stunning mechanoids. Because of this, it finds really good value even though it deals no physical damage whatsoever. |
− | + | Due to its large blast radius, only a few shells are usually required for each barrage to hit all enemies. Given that, as well as its combat effectiveness, it is a very cost-efficient choice, despite requiring components to make. | |
The radius from an exploding EMP shell is significantly larger than that of a fired EMP shell. Depending on the purpose, placing a single shell and causing it to explode may be more efficient than firing it from a mortar. | The radius from an exploding EMP shell is significantly larger than that of a fired EMP shell. Depending on the purpose, placing a single shell and causing it to explode may be more efficient than firing it from a mortar. | ||
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== Version history == | == Version history == | ||
− | + | In 1.1 its crafting cost was increased (20 --> 25 steel, 1 --> 2 components). | |
* [[Version/1.3.3066|1.3.3066]] - Steel requirement decreased from 25 -> 15 unless Classic Mortar difficulty option enabled. | * [[Version/1.3.3066|1.3.3066]] - Steel requirement decreased from 25 -> 15 unless Classic Mortar difficulty option enabled. | ||
− | + | [[Category: Crafted Resource]] | |
[[Category: Mortar shells]] | [[Category: Mortar shells]] |