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Doors mostly act like [[wall]]s. Doors are valid structures for supporting [[roof]]s and creating [[room]]s. Opening a door will allow access and make [[temperature|heat]] transfer faster. Note that the room is still considered enclosed for [[temperature]] mechanics. So, unlike a hole in the wall, an open door will not equalize temperature instantly with the outdoors. [[Floor]] under a door does not count towards a rooms' stats, but [[filth]] on that tile does count. Doors do not block the interaction spots of buildings. | Doors mostly act like [[wall]]s. Doors are valid structures for supporting [[roof]]s and creating [[room]]s. Opening a door will allow access and make [[temperature|heat]] transfer faster. Note that the room is still considered enclosed for [[temperature]] mechanics. So, unlike a hole in the wall, an open door will not equalize temperature instantly with the outdoors. [[Floor]] under a door does not count towards a rooms' stats, but [[filth]] on that tile does count. Doors do not block the interaction spots of buildings. | ||
− | Opening a door take a small amount of time, dependent on the material. Doors can be opened by colonists, [[slave]]s{{IdeologyIcon}} | + | Opening a door take a small amount of time, dependent on the material. Doors can be opened by colonists, [[slave]]s,{{IdeologyIcon}} and [[friendly mechanoids]]{{BiotechIcon}}. Doors cannot be opened by [[raider]]s, [[manhunter]] animals, or [[prisoner]]s (usually). |
Doors can be held open by selecting the door and toggling the gizmo marked as such. The door will not open or close automatically. Instead, a held open door will simply not close after the next friendly pawn opens it, and a held open door toggled off will close after the next pawn walks through it. | Doors can be held open by selecting the door and toggling the gizmo marked as such. The door will not open or close automatically. Instead, a held open door will simply not close after the next friendly pawn opens it, and a held open door toggled off will close after the next pawn walks through it. |