Editing Door
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Doors can be held open by selecting the door and toggling the gizmo marked as such. The door will not open or close automatically. Instead, a held open door will simply not close after the next friendly pawn opens it, and a held open door toggled off will close after the next pawn walks through it. | Doors can be held open by selecting the door and toggling the gizmo marked as such. The door will not open or close automatically. Instead, a held open door will simply not close after the next friendly pawn opens it, and a held open door toggled off will close after the next pawn walks through it. | ||
− | Doors can also be [[Orders#Forbid|forbidden]], again by selecting the door. Colonists and other colony-controlled pawns will not pass through it | + | Doors can also be [[Orders#Forbid|forbidden]], again by selecting the door. Colonists and other colony-controlled pawns will not pass through it.{{Check Tag|Even Open?|Will they pass through a held open forbidden door?}} However, colonists under a [[mental break]] will ignore restrictions, as do visitors, traders, and enemies. |
=== Enemy behavior === | === Enemy behavior === |