Editing Donkey

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{infobox main|animal
+
{{infobox main|animal|
| page verified for version = 1.3.3101
+
|name = Donkey
| name = Donkey
+
|image = Donkey.png
| image = Donkey east.png
+
|description = "A small relative of the horse, domesticated in ancient times for farm work. Its goofy call is simultaneously annoying and endearing."
| description = A small relative of the horse, domesticated in ancient times for farm work. Its goofy call is simultaneously annoying and endearing.<br>When in a caravan, people can ride donkeys to increase the caravan's speed.
+
|type = Animals
| type = Animal
+
|type2 = Farm
| movespeed = 5
+
|bodysize = 1.5
| min comfortable temperature = -25
+
|healthscale = 1.45
| max comfortable temperature = 45
+
|hungerrate = 0.75
| flammability = 0.7
+
|movespeed = 5.3
| marketvalue = 320
+
|attack1cool = 174
| filth rate = 16
+
|attack1dmg = 12
| ridingspeed = 1.3
+
|attack1type = blunt
| herdanimal = true
+
|attack1part = head
| combatPower = 80
+
|attack2cool = 120
| bodysize = 1.4
+
|attack2dmg = 8
| healthscale = 1.45
+
|attack2type = blunt
| hungerrate = 0.325
+
|attack2part = front left leg
| diet = herbivorous
+
|attack3cool = 120
| leathername = plainleather
+
|attack3dmg = 8
| wildness = 0
+
|attack3type = blunt
| petness = 0.6
+
|attack3part = front left leg
| manhuntertame = 0
+
|attack4cool = 120
| manhunter = 0
+
|attack4dmg = 6
| roamMtb = 3
+
|attack4type = bite
| trainable = none
+
|attack4part = teeth
| mateMtb = 12
+
|leathername = plainleather
| packanimal = true
+
|leatheryield = 45
| gestation = 6.66
+
|manhunter = 0.05
| offspring = 1
+
|manhuntertame = 0.013
| lifespan = 24
+
|diet = herbivorous
| juvenileage = 0.25
+
|trainable = advanced
| maturityage = 0.3333
+
|wildness = 0.03
| tradeTags = AnimalUncommon, AnimalFarm
+
|gestation = 28
| attack1dmg = 12
+
|lifespan = 24
| attack1type = Blunt
+
|offspring = 1
| attack1cool = 2.9
+
|maturityage = 0.45
| attack1part = head
+
|marketvalue = 320
| attack2dmg = 8
+
|nuzzlemtbhours = 120
| attack2type = Blunt
+
|herdanimal = true
| attack2cool = 2
+
|livesin_aridshrubland = true
| attack2part = front left leg
+
|livesin_temperateforest = true
| attack3dmg = 8
+
|livesin_tropicalrainforest = true
| attack3type = Poke
+
|massadult = 114
| attack3cool = 2
+
|petness = 0.6
| attack3part = front left leg
+
|min comfortable temperature = -25
| attack4dmg = 8
+
|max comfortable temperature = 45
| attack4type = Blunt
 
| attack4cool = 2
 
| attack4part = front right leg
 
| attack5dmg = 8
 
| attack5type = Poke
 
| attack5cool = 2
 
| attack5part = front right leg
 
| attack6dmg = 6
 
| attack6type = Bite
 
| attack6cool = 2
 
| attack6part = teeth
 
| attack6chancefactor = 0.5
 
| livesin_temperateforest = 0.2
 
| livesin_aridshrubland = 0.2
 
| livesin_desert = 0.15
 
| livesin_extremedesert = 0.2
 
 
}}
 
}}
'''Donkeys''' are tameable [[herbivore]]s that can be both ridden in caravans and act as a [[pack animal]].
+
'''Donkeys''' are tameable [[herbivore]]s with a medium movement speed. A Donkey will increase the carrying capacity of any [[caravan]] it's part of by 52.5 kg.  Donkeys are the second-fastest [[pack animal]], outpaced only by [[horse]]s.  They are the only pack animal with a very low wildness rating, never having their tameness decay.
  
== Obtaining ==
+
== Obtaining ==
Donkeys can be found in {{Habitats}}. They can either be tamed by a [[Work#Handle|handler]] or self-tame in a random event.  
+
Donkeys can be found in [[Biomes#Arid shrubland|Arid Shrubland]], [[Biomes#Temperate Forest|Temperate Forest]] and [[Biomes#Tropical Rainforest|Tropical Rainforest]]. They can either be tamed by a [[Menus#Handle|handler]] or self-tame in a random event.  
  
 
Donkeys can be bought and sold in other [[Trade#Faction base|faction bases]] and from [[Trade#Bulk goods trader 2|bulk goods traders]]. Donkeys purchased from traders will be already tamed.
 
Donkeys can be bought and sold in other [[Trade#Faction base|faction bases]] and from [[Trade#Bulk goods trader 2|bulk goods traders]]. Donkeys purchased from traders will be already tamed.
  
== Summary ==
+
== Analysis ==
{{Pen Animal Note|Donkeys}}
 
  
Donkeys are also [[pack animal]]s, and will carry up to {{P|Pack Capacity}} kg of weight in a [[caravan]]. They can additionally be ridden for up to 130% caravan speed.
+
Due to the high chance of successful taming and training plus lack of training decay, Donkeys make an extraordinary unit for most beginning colonies while still managing to stay relevant at all points in the game. Combined with the ability to graze in warmer and non-desert biomes this makes them an extraordinarily low-cost hauling unit around the colony. As a pack animal their high speed and respectable capacity means they will accelerate all but the fastest and most-tuned caravans. Although not an animal that specializes in combat, Donkeys can be trained to guard and attack, and have enough health that they may survive a fight that is lost if they are tended after.
  
== Analysis ==
+
Compared to the Horse, generally the Donkey is better for early colonies while the Horse is better for advanced colonies. In combat, the Donkey has higher damage but less health. As a hauling unit, Donkeys have lower speed (5.30 vs 5.80) and lower carrying capacity (113 vs 150 respectively, though carrying capacities above 75 are both high and used infrequently). However the Donkey's accessible training and lack of decay will save a colony lacking a high-skilled trainer a good amount of time and food required for training. As well, Horses eat more daily, which is a concern in winter and dry biomes, though in a winter caravan, the Horse's increased carrying capacity as well as speed more than sufficiently compensates for this.  
Compared to [[horse]]s, donkeys have lower caravan capacity and lower caravan speed bonus when being ridden. However, they are easier to tame, consume somewhat less food, and reach maturity faster.
+
 
 +
As with all herbivore animals, it is recommended to zone them outside of crops you don't want them to eat.
  
 
== Training ==
 
== Training ==
Line 84: Line 68:
 
{{Animal Health Table}}
 
{{Animal Health Table}}
  
== Trivia ==
+
==Version history==
Prior to 1.3, donkeys were the only pack animal with a low Wildness rating, arguably making them the best as they did not require periodic retaming by handlers.
 
 
 
== Gallery ==
 
<gallery>
 
Donkey east.png|Facing east
 
Donkey north.png|Facing north
 
Donkey south.png|Facing south
 
Dessicated donkey east.png|Decaying
 
Donkey pack east.png|Packing bags facing east
 
Donkey pack north.png|Packing bags facing north
 
Donkey pack south.png|Packing bags facing south
 
</gallery>
 
 
 
== Version history ==
 
 
* [[Version/1.1.0|1.1.0]] - Added as part of the integration of the Vanilla Animals Expanded - Livestock mod into the basegame.
 
* [[Version/1.1.0|1.1.0]] - Added as part of the integration of the Vanilla Animals Expanded - Livestock mod into the basegame.
 
* [[Version/1.1.2559|1.1.2559]] - Decrease minimum comfortable temperature  
 
* [[Version/1.1.2559|1.1.2559]] - Decrease minimum comfortable temperature  
* 1.2 - Pack capacity reduced from 70kg to 52.5kg.
+
* 1.2 - carrying capacity (in a caravan) reduced from 70kg to 52.5kg.
* [[Version/1.3.3066|1.3.3066]] - No longer trainable. [[Pack animal|Riding speed]] statistic added.
 
  
 
{{nav|animal|wide}}
 
{{nav|animal|wide}}
 
[[Category:Animals]]
 
[[Category:Animals]]
 
[[Category:Pack Animal]]
 
[[Category:Pack Animal]]
[[Category:Farm animal]]
+
[[Category:Farm]]

Please note that all contributions to RimWorld Wiki are considered to be released under the CC BY-SA 3.0 (see RimWorld Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 hidden category: