Editing Boomalope
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|herdanimal = true | |herdanimal = true | ||
|bodysize = 2 | |bodysize = 2 | ||
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|healthscale = 0.65 | |healthscale = 0.65 | ||
|hungerrate = 0.535 | |hungerrate = 0.535 | ||
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{{Pen Animal Note|Boomalopes}} As pen animals, [[raider]]s will not attack boomalopes. | {{Pen Animal Note|Boomalopes}} As pen animals, [[raider]]s will not attack boomalopes. | ||
− | Boomalopes | + | Boomalopes can be milked for {{icon small|chemfuel}} {{#show:{{PAGENAME}}|?Daily Milk Average#}} [[chemfuel]] per day when fully fed. Production decreases as [[saturation]] drops. Production drops to half when the animal is hungry, one third when urgently hungry and completely stops when starving. |
Boomalopes have 90% [[Toxic Environment Resistance]] rendering them highly resistant to environmental effects such as [[rot stink]] and [[toxic buildup]] from non-attack sources. | Boomalopes have 90% [[Toxic Environment Resistance]] rendering them highly resistant to environmental effects such as [[rot stink]] and [[toxic buildup]] from non-attack sources. | ||
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==== Explosion ==== | ==== Explosion ==== | ||
On death, boomalopes explode, doing 10 [[Damage Types#Flame|flame]] damage in a radius that depends on the age stage of the animal. Baby boomalopes explode in a 1.9 tile radius, juveniles in a 2.9 tile radius, and adults in a 4.9 tile radius. This explosion does not itself set fires nor provide [[Filth#Chemfuel puddle|chemfuel puddles]] to burn but the flame damage might ignite surrounding objects and pawns. '''Note:''' This explosion will still occur if the boomalope is slaughtered or dies of natural causes. | On death, boomalopes explode, doing 10 [[Damage Types#Flame|flame]] damage in a radius that depends on the age stage of the animal. Baby boomalopes explode in a 1.9 tile radius, juveniles in a 2.9 tile radius, and adults in a 4.9 tile radius. This explosion does not itself set fires nor provide [[Filth#Chemfuel puddle|chemfuel puddles]] to burn but the flame damage might ignite surrounding objects and pawns. '''Note:''' This explosion will still occur if the boomalope is slaughtered or dies of natural causes. | ||
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== Analysis == | == Analysis == | ||
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Wild boomalopes spawn in areas with long and year-round growing periods. If you really need to kill a boomalope, use ranged weapons to kill them, preferably during [[rain]]fall to prevent fires from spreading. [[Manhunter]] boomalopes can be devastating to a colony, but, as explosive animals, they are prone to chain reactions. | Wild boomalopes spawn in areas with long and year-round growing periods. If you really need to kill a boomalope, use ranged weapons to kill them, preferably during [[rain]]fall to prevent fires from spreading. [[Manhunter]] boomalopes can be devastating to a colony, but, as explosive animals, they are prone to chain reactions. | ||
− | For tamed boomalopes, it is relatively safe to let them sleep outside. However, one should have [[animal sleeping spot]]s in a separate, fireproof safe area, to avoid bringing injured boomalope inside your base. If you need to kill a tamed boomalope, then you can make a fireproof room, put a [[pen marker]] in there, and shoot the boomalope | + | For tamed boomalopes, it is relatively safe to let them sleep outside. However, one should have [[animal sleeping spot]]s in a separate, fireproof safe area, to avoid bringing injured boomalope inside your base. If you need to kill a tamed boomalope, then you can make a fireproof room, put a [[pen marker]] in there, and shoot the boomalope. |
==Training== | ==Training== | ||
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== Gallery == | == Gallery == | ||
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<gallery> | <gallery> | ||
Boomalope east.png|Facing east | Boomalope east.png|Facing east | ||
Boomalope north.png|Facing north | Boomalope north.png|Facing north | ||
Boomalope south.png|Facing south | Boomalope south.png|Facing south | ||
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Corpse Boomalope east.png|Fresh corpse | Corpse Boomalope east.png|Fresh corpse | ||
− | + | Dessicated boomalope east.png|Decaying | |
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− | Dessicated boomalope east.png| | ||
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</gallery> | </gallery> | ||