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{{Infobox main|leathery
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{{Define|Leather
| name = Bearskin
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| image = Bearskin
| image = Bearskin b.png
 
| description = The strong furry leather of a bear. Compared to most leather, it is quite a bit tougher and a bit better at all kinds of temperature regulation
 
<!-- Base Stats -->
 
| type = Textile
 
| type2 = Leather
 
| stuff category = Leathery
 
| hp = 60
 
| flammability = 1
 
| marketvalue = 3.4
 
| beauty = -4
 
| mass base = 0.03
 
| stack limit = 75
 
| path cost = 14
 
| rotatable = false
 
<!-- Stat Modifiers -->
 
| beauty factor = 1.9
 
| work to make factor = 1
 
| work to build factor = 1
 
| max hit points factor = 1.3
 
| flammability factor = 1
 
| armor - sharp factor = 1.12
 
| armor - blunt factor = 0.24
 
| armor - heat factor = 1.5
 
| insulation - cold factor = 20
 
| insulation - heat factor = 20
 
<!-- Technical -->
 
| page verified for version = 1.2.2753
 
<!-- Unused -->
 
 
| always haulable = true
 
| always haulable = true
 
| color = (112,82,65)
 
| color = (112,82,65)
 
| commonality = 0.05
 
| commonality = 0.05
 
| default color = (112,82,65)
 
| default color = (112,82,65)
| default color two = (112,82,65).
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| default color two = (112,82,65)
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| description = The strong furry leather of a bear. Compared to most leather, it is quite a bit tougher and a bit better at all kinds of temperature regulation.
 
| draw gui overlay = true
 
| draw gui overlay = true
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| flammability base = 1.0
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| flammability factor = 1.0
 
| graphic class = Graphic_Single
 
| graphic class = Graphic_Single
 
| graphic path = Things/Item/Resource/Cloth
 
| graphic path = Things/Item/Resource/Cloth
 
| label = plainleather
 
| label = plainleather
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| path cost = 15
 
| resource readout priority = Middle
 
| resource readout priority = Middle
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| rotatable = false
 
| selectable = true
 
| selectable = true
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| stack limit = 75
 
| thing class = ThingWithComponents
 
| thing class = ThingWithComponents
}}
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| mass = 0.03
{{Info|'''Bearskin''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[grizzly bear]] or [[polar bear]] at a [[butcher table]].}}
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| armor - sharp factor = 1.12
 
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| armor - blunt factor = 0.24
== Acquisition ==
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| armor - heat factor = 1.5
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| beauty base = -4
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| beauty factor = 1.9
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| insulation - cold factor = 20
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| insulation - heat factor = 20
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| market value base = 3.4
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| market value factor = 1.30
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| max hit points base = 60
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| max hit points factor = 1.3
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| work to make factor = 1.0
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| work to make offset =
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| work to build factor = 1.0
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| work to build offset =
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| page verified for version = 1.2.2753
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}}{{info|'''Bearskin''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[grizzly bear]] or [[polar bear]] at a [[butcher table]].}}
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==Acquisition==
 
The following animals provide Bearskin.
 
The following animals provide Bearskin.
 
{{Leather List}}
 
{{Leather List}}
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==Analysis==
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Bearskin is the 6th most protective [[textile]] against sharp and blunt, and tied 3rd against heat. While it is not the very best insulator, it is decent and is one of the best balanced textiles between protection and insulation. It is a very good candidate for [[duster]]s and protective clothing in the early game. However it should be replaced by better materials such as [[devilstrand]] in the mid-game, with dusters receiving priority. As it provides enough sharp protection for even [[pants]] and [[button-down shirt]]s to have a chance to stop attacks, it can be valuable to transition to using bearskin for those items to save limited stocks of better materials for dusters where they will have more impact while still providing some chance to deflect a blow after AP.
  
== Usage ==
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For use in [[furniture]], it has a middle-of-the-road [[Property:Beauty Factor|beauty factor]], but its eventual redundancy as clothing and the demand for more beatiful textiles like [[Thrumbofur]] in other roles makes it a decent choice for improving furniture [[beauty]] once the colony has transitioned to more protective textiles.  
Bearskin can be used to craft and build the following things:
 
{{Ingredient List}}
 
 
 
== Analysis ==
 
Bearskin ties with [[elephant leather]] for 6th most protective textile against sharp and blunt, and 3rd against heat. They are very good candidates for [[duster]]s and other protective clothing - especially in temperate biomes.
 
 
 
But even bearskin should be replaced by better materials, like [[devilstrand]], once available. [[Duster]]s and other protective apparel receives priority; using the best textiles on dusters has the most impact on protection. If you are limited on better textile, use extra bearskin for [[pants]] or [[button-down shirt]]s.
 
 
 
For use in [[furniture]], it has a middle-of-the-road [[Property:Beauty Factor|beauty factor]]. But more beautiful textiles like [[thrumbofur]] are in high demand as clothing. So, once bearskin is made redundant as clothing, it is a decent choice for furniture [[beauty]].
 
 
 
== Gallery ==
 
<gallery>
 
Bearskin a.png|One bearskin
 
Bearskin b.png|Stack of bearskins
 
</gallery>
 
  
{{Nav|materials|wide}}
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{{nav|materials|wide}}
[[Category:Material]] [[Category:Textile]] [[Category:Leather]]
 

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