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{{Infobox main|weapon
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<onlyinclude>
| name = Assault rifle
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{{infobox main|weapon|
| image = Assault rifle.png
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|name = Assault rifle
| description = A general-purpose gas-operated assault rifle for field or urban combat. It has good range, decent power, and good accuracy.
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|image = Assault Rifle.png|Assault rifle
| type = Equipment
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|description = "A general-purpose military weapon for field or urban combat. It fires a three-round burst. Good range, low power, high rate of fire."
| type2 = Weapons
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|type = Equipment
| tech level = Industrial
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|type2 = Weapons
| mass base = 3.5
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|mass base = 3.5
| class = Industrial
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|class = Modern
| damage = 11
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|damage = 7
| damage type = Bullet
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|range = 31
| armorPenetration = 16
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|accuracyTouch = 70
| range = 30.9
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|accuracyShort = 87
| accuracyTouch = 60
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|accuracyMedium = 77
| accuracyShort = 70
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|accuracyLong = 64
| accuracyMedium = 65
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|mode = Burst
| accuracyLong = 55
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|burst = 3
| accuracyAvg = 65.2
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|burstTicks = 7
| mode = Burst
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|warmup = 54
| burst = 3
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|cooldown = 81.5
| burstTicks = 10
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|velocity = 70
| warmup = 60
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|sell = {{icon|silver|395}}
| cooldown = 102
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|DPS = DPS
| velocity = 70
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|buy = {{icon|steel|60}}{{icon|component|7}} + 750 work
| marketvalue = 480
 
| DPS = DPS
 
| production facility 1 = Machining table
 
| resource 1 = Steel
 
| resource 1 amount = 60
 
| resource 2 = Component
 
| resource 2 amount = 7
 
| stoppingPower = 0.5
 
| research = Precision rifling
 
| work to make = 40000
 
| meleeattack1dmg = 9
 
| meleeattack1type = blunt
 
| meleeattack1part = Stock
 
| meleeattack1cool = 2.0
 
| meleeattack1ap = 13
 
| meleeattack2dmg = 9
 
| meleeattack2type = blunt
 
| meleeattack2part = Barrel
 
| meleeattack2cool = 2.0
 
| meleeattack2ap = 13
 
| meleeattack3dmg = 9
 
| meleeattack3type = Poke
 
| meleeattack3part = Barrel
 
| meleeattack3cool = 2.0
 
| meleeattack3ap = 13
 
| MeleeWeaponAverageDPS = 4.5
 
| MeleeWeaponAverageAP = 13
 
| page verified for version =
 
| skill 1 = Crafting
 
| skill 1 level = 6
 
| has quality = True
 
| weaponTags = Gun, IndustrialGunAdvanced
 
| tradeTags = WeaponRanged
 
| thingSetMakerTags = RewardStandardQualitySuper
 
 
}}
 
}}
{{Info|The '''assault rifle''' is a moderately heavy, automatic ranged [[weapon]] which fires 3-shot bursts of rounds which deal a moderate amount of damage each; a slightly shorter delay between each shot; a moderate time between bursts; slightly longer range and moderate overall accuracy. }}
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</onlyinclude>
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{{info|The assault rifle is a moderately heavy, burst-firing weapon in RimWorld which fires a burst of three low-damage shots, has a faster firing rate, moderately long range, and good accuracy.}}
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With these attributes, the assault rifle is a useful weapon to put in the hands of a decent shooter to put a few well-placed shots in enemies at longer distances, and frequently too. The considerably high accuracy, decent range, and high fire rate make the assault rifle a versatile weapon - but although it's good at a multitude of aspects, it doesn't excel at anything, so there are often better weapons to use for the roles that the assault rifle can assume.
  
== Acquisition ==
 
Assault rifles can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
 
  
They can also be found in [[ancient shrine]]s or [[trade|purchased]] from outlander and orbital combat suppliers, and [[outlander]] [[faction base]]s. They can also be found on the following [[raider#Humanlike|raider]] kinds:
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As previously touched on, it's advisable to equip a considerably accurate (97% or more) shooter with the assault rifle to take good advantage of its longer range, although a less accurate (96% or more) shooter will suffice when using it in the region of 20-25 tiles instead of the full 31.
  
{| class="wikitable sortable"
 
! Raider Kind !! Chance !! Average Quality !! Health
 
|-
 
| [[Raiders#Mercenary gunner|Mercenary Gunner]]  ||  9.17% || Normal || 70-320%
 
|-
 
| [[Raiders#Elite mercenary|Elite Mercenary]]    || 53.37% || Normal || 100%
 
|-
 
| [[Raiders#Boss|Boss]]                          || 53.37% || Normal || 100%
 
|-
 
| [[Ancients#Ancient soldier|Ancient Soldier]]  || 10.81% || Normal || 100%
 
|-
 
| [[Empire#Trooper|Trooper]] {{RoyaltyIcon}}    || ? || ? || 70-230%
 
|-
 
| [[Empire#Janissary|Janissary]] {{RoyaltyIcon}} || ? || ? || 70-230%
 
|}
 
  
== Analysis ==
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===Obtaining===
The assault rifle is the jack-of-all trades of RimWorld's firearms. Single-target damage is respectable, with accuracy and warmup time being good overall. Range is amazing - tied for third of all non-consumable weapons and only beaten by weapons with considerably less {{DPS}}. The assault rifle can be used to good effect in virtually any use case, whether in close-quarters, out hunting, or on the field. Other weapons surpass the assault rifle in specific roles, such as the [[chain shotgun]] in maximum {{DPS}} and in close quarters, but no other weapon is as flexible and versatile. For this reason, assault rifles are a common choice for standard issue when not optimizing for a specific strategy.
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The assault rifle can be purchased from outlander combat suppliers and towns, and also from orbital weapons traders - all at a considerable cost. The assault rifle can also be manufactured at a [[machining table]] once the [[research#machining|machining]] research has been completed, for 60 [[steel]], 7 [[component]]s, and 45,000 ticks (750 secs) of work.
  
In terms of actual {{DPS}}, the assault rifle is consistently higher than the [[LMG]], lower than the [[heavy SMG]] until beyond short range (12 tiles), and generally outdamaged before and after {{AP}} by the lower-ranged [[charge rifle]]. All four are completely outdamaged by less flexible weapons like the [[minigun]] and [[chain shotgun]] however. The assault rifle is a moderately skill friendly-weapon when the player manually controls the pawn's range, though the charge rifle and heavy SMG tends to fill that niche better.
 
  
The only real thing that the assault rifle lacks is stopping power, as it's unable to stagger humans. Another downside is that production is quite expensive, though not as expensive as a charge rifle. You also won't see raiders use assault rifles until the midgame somewhat limiting the chance to use looted rifles before the higher qualities available to colony-produced weapons take precedence.
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===Conclusion & Comparison===
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As previously mentioned, the assault rifle lacks a compelling reason to really use it other than its versatility. While it's all-round superior to the considerably cheaper [[machine pistol]], the following weapons are generally better choices for the given scenarios: [[pump shotgun]] for close-range damage output, [[LMG]] for close-medium range damage output, and the [[bolt-action rifle]] for picking off more-distant targets.
  
=== Stats ===
 
Against an unarmored human, an assault rifle can kill with 4 hits to the torso, 3 hits to the head or neck, or 1 hit to the brain; cripple or destroy limbs in 3 hits; and cripple or destroy eyes and digits with a single hit. It'll generally take around 6 hits (~10.1 seconds average) to incapacitate that human from pain shock.
 
  
{{Weapon Stats Table}}
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However, the former two weapons may not necessarily be the best class of weapons to compare the assault rifle to; while the assault rifle has both a little bit of DPS and good accuracy/range, it leans more towards the latter class of weapons (along with the bolt-action rifle and [[sniper rifle]]) than anything else.
  
== Version history ==
 
* Approximately A9 - Renamed from '''M16''' to '''Assault rifle'''.
 
* [[Version/0.12.910|0.12.910]] - Rebalanced.
 
* Beta 19/1.0 - Barrel melee attack damage reduced 10 -> 9, cooldown increased from 1.9s -> 2s. Stock cooldown increased from 1.8 -> 2.
 
<gallery>
 
Equipment M16.png|Original M16 sprite
 
</gallery>
 
  
{{Nav|weapon|wide}}
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==Trivia==
[[Category:Equipment]] [[Category:Weapons]] [[Category:Industrial Weapons]]
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The assault rifle is based off of the well-known American [https://en.wikipedia.org/wiki/M16_rifle M16] assault rifle in real life.
[[Category:Ranged Weapons]] [[Category:Burst Weapons]] [[Category:Rifles]]
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[[Kind::Weapons| ]]
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{{nav|weapon|wide}}
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[[Category:Weapons]]
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[[Category:Equipment]]

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