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− | {{ | + | <onlyinclude> |
− | | name = Assault rifle | + | {{infobox main|weapon| |
− | | image = Assault | + | |name = Assault rifle |
− | | description = A general-purpose | + | |image = Assault Rifle.png|Assault rifle |
− | | type = Equipment | + | |description = "A general-purpose military weapon for field or urban combat. It fires a three-round burst. Good range, low power, high rate of fire." |
− | | type2 = Weapons | + | |type = Equipment |
− | + | |type2 = Weapons | |
− | | mass base = 3.5 | + | |mass base = 3.5 |
− | | class = | + | |class = Modern |
− | | damage = | + | |damage = 7 |
− | + | |range = 31 | |
− | + | |accuracyTouch = 70 | |
− | | range = | + | |accuracyShort = 87 |
− | | accuracyTouch = | + | |accuracyMedium = 77 |
− | | accuracyShort = | + | |accuracyLong = 64 |
− | | accuracyMedium = | + | |mode = Burst |
− | | accuracyLong = | + | |burst = 3 |
− | + | |burstTicks = 7 | |
− | | mode = Burst | + | |warmup = 54 |
− | | burst = 3 | + | |cooldown = 81.5 |
− | | burstTicks = | + | |velocity = 70 |
− | | warmup = | + | |sell = {{icon|silver|395}} |
− | | cooldown = | + | |DPS = DPS |
− | | velocity = 70 | + | |buy = {{icon|steel|60}}{{icon|component|7}} + 750 work |
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− | | DPS = DPS | ||
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}} | }} | ||
− | {{ | + | </onlyinclude> |
+ | {{info|The assault rifle is a moderately heavy, burst-firing weapon in RimWorld which fires a burst of three low-damage shots, has a faster firing rate, moderately long range, and good accuracy.}} | ||
+ | With these attributes, the assault rifle is a useful weapon to put in the hands of a decent shooter to put a few well-placed shots in enemies at longer distances, and frequently too. The considerably high accuracy, decent range, and high fire rate make the assault rifle a versatile weapon - but although it's good at a multitude of aspects, it doesn't excel at anything, so there are often better weapons to use for the roles that the assault rifle can assume. | ||
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− | + | As previously touched on, it's advisable to equip a considerably accurate (97% or more) shooter with the assault rifle to take good advantage of its longer range, although a less accurate (96% or more) shooter will suffice when using it in the region of 20-25 tiles instead of the full 31. | |
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− | == | + | ===Obtaining=== |
− | The assault rifle | + | The assault rifle can be purchased from outlander combat suppliers and towns, and also from orbital weapons traders - all at a considerable cost. The assault rifle can also be manufactured at a [[machining table]] once the [[research#machining|machining]] research has been completed, for 60 [[steel]], 7 [[component]]s, and 45,000 ticks (750 secs) of work. |
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− | + | ===Conclusion & Comparison=== | |
+ | As previously mentioned, the assault rifle lacks a compelling reason to really use it other than its versatility. While it's all-round superior to the considerably cheaper [[machine pistol]], the following weapons are generally better choices for the given scenarios: [[pump shotgun]] for close-range damage output, [[LMG]] for close-medium range damage output, and the [[bolt-action rifle]] for picking off more-distant targets. | ||
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− | + | However, the former two weapons may not necessarily be the best class of weapons to compare the assault rifle to; while the assault rifle has both a little bit of DPS and good accuracy/range, it leans more towards the latter class of weapons (along with the bolt-action rifle and [[sniper rifle]]) than anything else. | |
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− | + | ==Trivia== | |
− | [ | + | The assault rifle is based off of the well-known American [https://en.wikipedia.org/wiki/M16_rifle M16] assault rifle in real life. |
− | [[Category: | + | |
+ | |||
+ | [[Kind::Weapons| ]] | ||
+ | {{nav|weapon|wide}} | ||
+ | [[Category:Weapons]] | ||
+ | [[Category:Equipment]] |