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{{Biotech}} | {{Biotech}} | ||
− | {{ | + | {{Stub|reason=Protective stats (if any)}} |
+ | {{infobox main | ||
| name = Airwire headset | | name = Airwire headset | ||
| image = AirwireHeadset.png | | image = AirwireHeadset.png | ||
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| skill 1 = Crafting | | skill 1 = Crafting | ||
| skill 1 level = 4 | | skill 1 level = 4 | ||
− | | | + | | stuff tags = |
− | | | + | | armorsharpfactor= |
− | | | + | | armorbluntfactor= |
− | | | + | | armorheatfactor= |
− | | | + | | insulationcoldfactor = |
− | | | + | | insulationheatfactor = |
− | + | | coverage = Upper Head | |
− | | coverage = Head | + | | layer = Overhead |
− | | layer = | ||
− | |||
| thingCategories = | | thingCategories = | ||
| tags = | | tags = | ||
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| page verified for version = 1.4.3525 | | page verified for version = 1.4.3525 | ||
}} | }} | ||
− | The '''airwire headset''' is a piece of [[apparel]] added by the [[Biotech DLC]] | + | The '''airwire headset''' is a piece of [[apparel]] added by the [[Biotech DLC]]. |
== Acquisition == | == Acquisition == | ||
Airwire headsets can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. | Airwire headsets can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. | ||
− | + | Also, it begins equipped on pawns in [[Scenario_system#The_Mechanitor|The Mechanitor]] scenario. | |
== Summary == | == Summary == | ||
− | The airwire headset increases a [[mechanitor]]'s [[bandwidth]] by {{+|3}} | + | The airwire headset increases a [[mechanitor]]'s [[bandwidth]] by {{+|3}}. |
− | + | Does not count as clothing for nudity. | |
== Analysis == | == Analysis == | ||
− | An airwire headset equates to 3 more [[militor]]s or general labor mechs, in exchange for the protection from a [[simple helmet]] or other headgear | + | An airwire headset equates to 3 more [[militor]]s or general labor mechs, in exchange for the protection from a [[simple helmet]] or other headgear. Somewhat useful, especially if your mechanitor does not participate in direct combat. |
− | Once [[Research#Standard mechtech|Standard Mechtech]] is obtained, | + | Once [[Research#Standard mechtech|Standard Mechtech]] is obtained, then the [[array headset]] gives 3 more bandwidth and only costs {{icon small|component||4}} [[component]]s more to create. |
− | + | {{Apparel Quality Table}} | |
− | |||
− | {{Apparel | ||
== Version history == | == Version history == | ||
* [[Biotech DLC]] Release - Added. | * [[Biotech DLC]] Release - Added. | ||
− | {{ | + | {{nav|clothing|wide}} |
− |