Editing Ailments

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 781: Line 781:
 
|-
 
|-
 
| '''Middle-stage''' || >0.333 Severity ||
 
| '''Middle-stage''' || >0.333 Severity ||
* {{--|15%}} [[Moving]]
+
* -15% [[Moving]]
 
|-
 
|-
 
| '''Late-stage''' || >0.666 Severity||
 
| '''Late-stage''' || >0.666 Severity||
 
* [[Vomiting]] (''MTB of 5 days'')
 
* [[Vomiting]] (''MTB of 5 days'')
* {{--|30%}} [[Moving]]
+
* -30% [[Moving]]
 
|-
 
|-
 
| '''''Birth''''' || 1.0 Severity||
 
| '''''Birth''''' || 1.0 Severity||
Line 793: Line 793:
  
 
=== Sterilized ===
 
=== Sterilized ===
{{Stub|section=1|reason=Missing details, sources, mechanics etc. Are there any other causes in humans?}}
+
{{Stub|section=1|reason=missing details sources mechanjcs etc.}}
 
{{Quote|This creature's reproductive system has been permanently shut down.|Description}}
 
{{Quote|This creature's reproductive system has been permanently shut down.|Description}}
 
[[Animals]] can be sterilized by use of the "Sterilize" [[operation]] to prevent them from being able to reproduce, and the sterilized animal won't attempt to mate with others nor will others attempt to mate with it. [[Egg]] laying animals will stop laying eggs when sterilized. The animal acts as normal in all other ways, including [[milk]] production.  
 
[[Animals]] can be sterilized by use of the "Sterilize" [[operation]] to prevent them from being able to reproduce, and the sterilized animal won't attempt to mate with others nor will others attempt to mate with it. [[Egg]] laying animals will stop laying eggs when sterilized. The animal acts as normal in all other ways, including [[milk]] production.  
Line 799: Line 799:
 
The sterilization operation requires [[Medical]] skill of 3 and {{ticks|500}} of work.
 
The sterilization operation requires [[Medical]] skill of 3 and {{ticks|500}} of work.
  
Humans with the "Sterilized" health trait can only be healed with a [[healer mech serum]]. Male humans can{{Check Tag|Will?|Is it all failures or just a chance?}} receive the sterilized ailment from a failed vasectomy.{{BiotechIcon}} It is currently unknown if there are other sources or if female humans can be affected.
+
Humans with the "Sterilized" health trait can only be healed with a [[healer mech serum]], reverting the human's reproductive system.
  
 
== Drug damage ==
 
== Drug damage ==
Line 889: Line 889:
  
 
If the first roll fails to poison the meal, then a second roll is performed, this time based on the [[food poison chance]] of the pawn, controlled entirely by their [[Skills#Cooking|cooking skill]].
 
If the first roll fails to poison the meal, then a second roll is performed, this time based on the [[food poison chance]] of the pawn, controlled entirely by their [[Skills#Cooking|cooking skill]].
If the second roll indicates that the meal is poisonous, the probability of poisoning the pawn is 100% for that individual meal. However, when the poisonous meal is part of a stack with other meals, the probability is distributed among all the meals in the stack. This distribution reduces the chance of food poisoning from 100% to the ratio of total meals to poisonous meals within the stack. For instance, if a poisonous meal is placed on top of a stack containing three non-poisonous meals, the probability for each meal to poison the pawn becomes 25%. Consequently, even if the original meal was poisonous, there is a possibility that no pawns will experience food poisoning.
+
 
 +
The % for food poisoning is determined when the meal is created, and is then tied to that specific meal.
 
:{| class = "wikitable" width="180"
 
:{| class = "wikitable" width="180"
 
! Cooking Skill Level
 
! Cooking Skill Level
Line 953: Line 954:
 
|}
 
|}
 
; Treatment and Prevention
 
; Treatment and Prevention
Food poisoning can only minimized by manipulating the factors that cause it mentioned above. Prevention can only be guaranteed by exclusively consuming meals purchased from traders or [[nutrient paste meal]]s as they will never cause food poisoning, or by installing a [[sterilizing stomach|sterilizing]] {{RoyaltyIcon}} or [[nuclear stomach]] {{RoyaltyIcon}} or having the [[strong stomach]] gene{{BiotechIcon}} which renders the pawn immune.  
+
Food poisoning can only minimized by using manipulating the factors in its causation mentioned above. Prevention can only be guaranteed by exclusively consuming meals purchased from traders or [[nutrient paste meal]]s as they will never cause food poisoning, or by installing a [[sterilizing stomach|sterilizing]] {{RoyaltyIcon}} or [[nuclear stomach]] {{RoyaltyIcon}} or having the [[strong stomach]] gene{{BiotechIcon}} which renders the pawn immune.  
  
There is no practical treatment for food poisoning, you simply have to let it run its course. [[Healer mech serum]] does cure it, but this is never worthwhile. This effectively cripples the pawn for almost the full 24 hour cycle.
+
There is no treatment for food poisoning, you simply have to let it run its course.{{Check Tag|Verify|Verify that healer mech serums, and to a less extent Luci and biosculpter pods don't have any effect. Add findings to Template:Heal Option Table}} This effectively cripples the pawn for almost the full 24 hour cycle.
  
 
Because of the high chance of [[vomiting]] at any moment, putting the patient on a temporary diet of [[pemmican]] may be an useful. Vomiting interrupts the process of eating, resetting it to the start, but a colonist can more quickly consume several pieces of pemmican between "attacks" that they can eat an entire [[meal]]. This allows the poisoned pawn to more easily avoid malnutrition without feeding them [[raw food]]s that could cause further poisoning.
 
Because of the high chance of [[vomiting]] at any moment, putting the patient on a temporary diet of [[pemmican]] may be an useful. Vomiting interrupts the process of eating, resetting it to the start, but a colonist can more quickly consume several pieces of pemmican between "attacks" that they can eat an entire [[meal]]. This allows the poisoned pawn to more easily avoid malnutrition without feeding them [[raw food]]s that could cause further poisoning.

Please note that all contributions to RimWorld Wiki are considered to be released under the CC BY-SA 3.0 (see RimWorld Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 2 hidden categories: