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  • ...Yield'''<div style="float:right;">{{{Maximum Yield}}}{{#Switch: {{{Maximum Yield}}}}}</div> ...aximum Yield = {{{Maximum Yield|}}}}}{{#vardefine: MaximumYield|{{{Maximum Yield}}}}}
    2 KB (179 words) - 23:28, 19 March 2023
  • | yield = 9 ...mokeleaf plants requires a minimum [[plants (skill)|growing skill]] of {{P|Minimum Required Growing Skill}}, but any colonist capable of [[Work#Plant cut|plan
    2 KB (236 words) - 22:46, 12 January 2024
  • | yield = 8 ...psychoid plants requires a minimum [[plants (skill)|growing skill]] of {{P|Minimum Required Growing Skill}}, but any colonist capable of [[Work#Plant cut|plan
    2 KB (326 words) - 22:47, 12 January 2024
  • | yield = 8 Sowing hop plants requires a minimum [[plants (skill)|growing skill]] of {{P|Minimum Required Growing Skill}}, but any colonist capable of [[Work#Plant cut|plan
    3 KB (402 words) - 22:29, 12 January 2024
  • ...ntal Break Threshold]] &bull; [[Minimum Comfortable Temperature]] &bull; [[Minimum Handling Skill]] &bull; [[Move Speed]] &bull; [[Pain Shock Threshold]] &bul ...d]] &bull; [[Mining Speed]] &bull; [[Mining Yield]] &bull; [[Plant Harvest Yield]] &bull; [[Plant Work Speed]] &bull; [[Repair Success Chance]] &bull; [[Res
    4 KB (455 words) - 05:02, 31 May 2024
  • | yield = 15 ...ure saguaro cactus yields {{Icon Small|{{P|Harvest Product}}}} {{P|harvest Yield}} [[{{P|Harvest Product}}]].}}
    3 KB (424 words) - 19:49, 27 May 2024
  • | description = The yield this person gets when harvesting plants. Low yields give a chance that this ...get applied when harvesting drug plants. For them see ''drug crop harvest yield'' below.
    4 KB (482 words) - 12:33, 12 March 2024
  • | yield = 27 ...e sown in hydroponics. A mature poplar tree yields {{Q|Poplar tree|Harvest Yield}} [[wood]].}}
    3 KB (346 words) - 17:52, 5 March 2023
  • ...ontained on a [[holding platform]] or [[holding spot]]. It does not have a minimum containment strength, but must be contained to be studied and suppressed. ...his at random intervals with an {{MTB}} of {{Ticks/gametime|60000}}, and a minimum time of {{Ticks/gametime|15000}}.
    3 KB (522 words) - 21:52, 30 May 2024
  • | yield = 4 Ambrosia bushes have a base growing time of 6 days, need a minimum soil fertility of 30%, and have a fertility sensitivity rating of 15%. The
    3 KB (439 words) - 22:24, 12 January 2024
  • | yield = 60 Teak trees have a base growing time of 32.5 days, need a minimum soil fertility of 30%, and have a fertility sensitivity rating of 50%. The
    3 KB (418 words) - 17:59, 5 March 2023
  • | yield = 18 Cecropia trees have a base growing time of 14 days, need a minimum soil fertility of 30%, and have a fertility sensitivity rating of 50%. The
    3 KB (369 words) - 17:21, 5 March 2023
  • Plant work speed has a minimum value of 10%. ...tion=1|reason=Finish example - commented out section is from Plant Harvest Yield and will need to be modified to fit PWS. Uncommented section is complete}}
    2 KB (271 words) - 13:05, 12 March 2024
  • | Harvest Yield ={{{harvest yield|}}} | Harvest Yield Range Max ={{{harvest yield range max|}}}
    10 KB (1,169 words) - 11:45, 24 April 2022
  • | yield = 10 Agave plants have a base growing time of 3 days, need a minimum soil fertility of 30%, and have a fertility sensitivity rating of 50%. The
    3 KB (468 words) - 15:53, 5 March 2023
  • | yield = 46 Oak trees have a base growing time of 30 days, need a minimum soil fertility of 30%, and have a fertility sensitivity rating of 50%. The
    3 KB (478 words) - 17:43, 5 March 2023
  • | yield = 27 Pine trees have a base growing time of 20 days, need a minimum soil fertility of 30%, and have a fertility sensitivity rating of 50%. The
    2 KB (344 words) - 17:49, 5 March 2023
  • ...und they happen to grow on; as they have a fertility sensitivity of 0% and minimum fertility of 5%. ...rees can be brutally murdered at 40% growth to obtain 50% of their coveted yield. Cacti can be cut at 20%. Note that the Growth Time in the below table assu
    5 KB (780 words) - 10:40, 1 February 2023
  • | yield = 22 ...e a fertility sensitivity rating of 100%. Corn has the second-highest base yield per day (approx. 2.7% less than [[rice]]), but requires the least farming l
    4 KB (677 words) - 14:18, 25 November 2023
  • | yield = 8 Sowing strawberry plants requires a minimum [[Skills#Growing|growing skill]] of 5, but any colonist capable of [[Work#P
    2 KB (297 words) - 03:34, 30 September 2023

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