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20 June 2024
03:27 | Social diffhist -286 69.6.9.205 talk Removed confusing and too specific example. Removed mention of weapons increasing risks in social fights (weapons are no longer used in social fights). Removed mention of incest (carries a social penalty but not directly relevant to the overall mechanic). |
16 June 2024
18:31 | Traits diffhist +95 Tnt7886 talk contribs Recluses don't care if people who want to join are rejected. I found this when I was playing Rimworld and I noticed everyone had the -3 mood debuff except my colonist with the recluse trait (they didn't have other traits or anything else that would disabl |
13:06 | Mood diffhist +11 Harakoni talk contribs →Difficulty |
14 June 2024
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06:51 | Ideology (DLC) 2 changes history 0 [Harakoni; 2601:18E:C781:3310:8950:5B82:36A2:C14] | |||
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06:51 (cur | prev) -24 Harakoni talk contribs Undo revision 146397 by 2601:18E:C781:3310:8950:5B82:36A2:C14 (talk) - Stop Tag: Undo | ||||
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06:50 (cur | prev) +24 2601:18E:C781:3310:8950:5B82:36A2:C14 talk Undo revision 145944 by Harakoni (talk) |