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Show new changes starting from 13:21, 20 June 2024
   
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20 June 2024

     06:30  Revenant diffhist 0 118.201.191.186 talk →‎Yield

19 June 2024

     21:39  Global Work Speed diffhist +50 106.70.119.13 talk →‎Offsets
     21:32  Books diffhist +42 122.199.63.77 talk Fix schematic quality list

15 June 2024

     23:52  Environment diffhist +82 73.237.12.171 talk Add polluted soil to terrain list
     09:41  Prisoner diffhist +131 81.164.111.237 talk →‎Prisoner suppression
     09:41  Drug Synthesis Speed diffhist +122 2806:261:491:87B4:3925:37F4:27D2:4FF7 talk →‎Factors

12 June 2024

     20:49  Health diffhist -28 47.186.112.35 talk →‎Eating
     03:13  Cloth diffhist +37 2600:8801:29A6:6A00:D815:503B:9E49:184F talk →‎Analysis: added MEDICINE to the list of cloth's main purposes

11 June 2024

     23:22  Undercave diffhist -38 2A01:CB08:9198:DA00:1C7B:47F9:B2AF:4731 talk →‎Found insect in a pit

10 June 2024

     19:55  Harpsichord diffhist +62 71.191.173.146 talk Added the name of the song it plays
     19:52  Golden cube diffhist +143 47.26.193.135 talk Noting that you can bypass the berserk mental break by anesthetizing the affected colonists beforehand.