Topic on User talk:Harakoni

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Hmm all of that is things I've "inherited" - I've done my best to improve the infrastructure but a lot of its built on what existed prior.

Kind in particular is annoying - its only really used for weapons and stuff types despite nominally being applicable to everything. Which is frustrating because one of the few overlaps that do exist is in weapons and stuff - Wood. How would you feel instead about my giving materials a specific Property just for the Stuff Category rather than continuing the use of Kind? Like would just be Property: Stuff Category or something similar.

As for Type is partially representation of how items are sorted in game, but as that system has been updated and changed is now only a rough approximation for it. Mostly its now just a way to link similar things into user accessible categories. Ideally it'd be reformed but its very low on the list.