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− | {{ | + | {{Define|Pleasurable Drug |
− | | | + | | always haulable = true |
− | | | + | | def name = WakeUp |
− | | description = | + | | description = An addictive stimulant. Fills the need for rest, and allows users to work for extended periods without getting tired. Addiction causes reduced mental performance and, sometimes, psychotic breaks with reality. |
− | + | | deterioration rate base = 2.0 | |
− | | | + | | draw gui overlay = true |
− | | | + | | flammability base = 1.0 |
− | | | + | | food preference = NeverForFood |
− | | | + | | graphic class = Graphic_StackCount |
− | | | + | | graphic path = Things/Thing/Drug/WakeUp |
− | | | + | | label = wake-up |
− | | | + | | market value base = 28 |
− | | | + | | max hit points base = 50 |
− | | | + | | max num to ingest at once = 1 |
+ | | nutrition base = 0 | ||
+ | | parent name = MakeableDrugPillBase | ||
+ | | path cost = 15 | ||
+ | | preferability = | ||
+ | | resource readout priority = Last | ||
| rotatable = false | | rotatable = false | ||
− | | | + | | selectable = true |
− | + | | social properness matters = true | |
− | | | + | | sound eat = |
− | | | + | | stack limit = 400 |
− | | | + | | taste = |
− | | | + | | tech level = industrial |
− | | | + | | thing class = Drugs |
− | <!-- | + | | ticker type = |
− | | | + | | use hit points = true |
− | | | + | | work to make base = 14 |
− | | | + | <!-- |
− | | | + | - Drug Parameters --> |
− | | | + | | addictiveness base = 0.10 |
− | | | + | | blood filtration factor = |
− | | | + | | blood filtration offset = |
− | + | | blood pumping factor = | |
− | | | + | | blood pumping offset = |
− | | | + | | breathing factor = |
+ | | breathing offset = | ||
+ | | consciousness factor = | ||
+ | | consciousness offset = 0.1 | ||
| drug category = hard | | drug category = hard | ||
+ | | global Work Speed offset = 0.50 | ||
+ | | hearing factor = | ||
+ | | hearing offset = | ||
+ | | hunger factor = | ||
+ | | hunger offset = | ||
| is pleasure drug = true | | is pleasure drug = true | ||
− | | | + | | joy kind = chemical |
− | | | + | | joy offset = 0.40 |
+ | | manipulation factor = | ||
+ | | manipulation offset = | ||
+ | | metabolism factor = | ||
+ | | metabolism offset = | ||
+ | | moving factor = | ||
+ | | moving offset = 0.1 | ||
+ | | pain factor = | ||
+ | | pain offset = | ||
+ | | rest fall factor = 0.8 | ||
+ | | rest offset = 1.0 | ||
+ | | sight factor = | ||
+ | | sight offset = | ||
+ | | talking factor = | ||
+ | | talking offset = | ||
+ | |||
+ | }} | ||
+ | {{Info| | ||
+ | An addictive stimulant. Fills the need for rest, and allows users to work for extended periods without getting tired. Addiction causes reduced mental performance and, sometimes, psychotic breaks with reality. Can cause heart attacks rarely. | ||
}} | }} | ||
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