Editing Steel
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− | {{ | + | {{Define|Metal |
− | | | + | | category = Metallic |
− | + | | description = An iron-carbon metal alloy used for building structures, tools, and weapons. | |
− | | description = An iron-carbon metal alloy used for building | + | | color = (102,102,105) |
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| always haulable = true | | always haulable = true | ||
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| construct effect = ConstructMetal | | construct effect = ConstructMetal | ||
+ | | def name = Steel | ||
| default color = (255,255,255) | | default color = (255,255,255) | ||
| draw gui overlay = true | | draw gui overlay = true | ||
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| label = steel | | label = steel | ||
| parent name = ResourceBase | | parent name = ResourceBase | ||
+ | | path cost = 15 | ||
| resource readout priority = Middle | | resource readout priority = Middle | ||
+ | | rotatable = false | ||
| selectable = true | | selectable = true | ||
| slag def = ChunkSlagSteel | | slag def = ChunkSlagSteel | ||
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| sound impact stuff = BulletImpactMetal | | sound impact stuff = BulletImpactMetal | ||
| sound interact = Metal_Drop | | sound interact = Metal_Drop | ||
+ | | stack limit = 75 | ||
+ | | thing class = ThingWithComps | ||
| sound melee hit blunt = MeleeHit_Metal_Blunt | | sound melee hit blunt = MeleeHit_Metal_Blunt | ||
| sound melee hit sharp = MeleeHit_Metal_Sharp | | sound melee hit sharp = MeleeHit_Metal_Sharp | ||
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| use hit points = false | | use hit points = false | ||
− | | | + | | beauty base = -4 |
+ | | beauty factor = 1 | ||
+ | | flammability factor = 0.2 | ||
+ | | market value base = 1.9 | ||
+ | | max hit points factor = 1 | ||
+ | | melee blunt damage factor = 1 | ||
+ | | melee cooldown factor = 1 | ||
+ | | melee sharp damage factor = 1 | ||
+ | | work to build factor = 1 | ||
+ | | mass = 0.5 | ||
}} | }} | ||
− | + | '''Steel''' is a [[materials|raw resource]], crucial throughout the game for different purposes, such as construction of various structures, and production of weapons and armor. | |
− | + | Steel can be mined out of compacted steel on the map, [[trade|purchased]] from bulk goods traders, extracted from [[Steel slag chunk]]s using an [[electric smelter]], or salvaged by disassembling [[mechanoid]]s. [[Research]] and construction of [[deep drill]]s in mid-late game allows extraction of large deposits underground. Although steel is common on most maps, it is still a limited resource, and should not be used carelessly. | |
− | [[ | ||
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− | == | + | == Ore == |
− | + | [[File:Compacted_steel.png|frameless|Compacted steel in game]] | |
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− | + | Compacted steel tiles have 1,500 HP each, making them one of the faster ores to mine. They can be found in large veins, ranging from 20 to 40 tiles in size. Each mined block yields 35 steel, although miners with less than 8 skill in mining will produce significantly less. | |
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