Editing Steel
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | {{ | + | {{Define|Metal |
− | | | + | | category = Metallic |
− | + | | description = An iron-carbon metal alloy used for building structures, tools, and weapons. | |
− | | description = An iron-carbon metal alloy used for building | + | | color = (102,102,105) |
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| always haulable = true | | always haulable = true | ||
− | |||
| construct effect = ConstructMetal | | construct effect = ConstructMetal | ||
+ | | def name = Steel | ||
| default color = (255,255,255) | | default color = (255,255,255) | ||
| draw gui overlay = true | | draw gui overlay = true | ||
Line 43: | Line 12: | ||
| label = steel | | label = steel | ||
| parent name = ResourceBase | | parent name = ResourceBase | ||
+ | | path cost = 15 | ||
| resource readout priority = Middle | | resource readout priority = Middle | ||
+ | | rotatable = false | ||
| selectable = true | | selectable = true | ||
| slag def = ChunkSlagSteel | | slag def = ChunkSlagSteel | ||
Line 49: | Line 20: | ||
| sound impact stuff = BulletImpactMetal | | sound impact stuff = BulletImpactMetal | ||
| sound interact = Metal_Drop | | sound interact = Metal_Drop | ||
+ | | stack limit = 75 | ||
+ | | thing class = ThingWithComps | ||
| sound melee hit blunt = MeleeHit_Metal_Blunt | | sound melee hit blunt = MeleeHit_Metal_Blunt | ||
| sound melee hit sharp = MeleeHit_Metal_Sharp | | sound melee hit sharp = MeleeHit_Metal_Sharp | ||
− | |||
| use hit points = false | | use hit points = false | ||
− | | | + | | beauty base = -4 |
+ | | beauty factor = 1 | ||
+ | | flammability factor = 0.2 | ||
+ | | market value base = 1.9 | ||
+ | | max hit points factor = 1 | ||
+ | | melee blunt damage factor = 1 | ||
+ | | melee cooldown factor = 1 | ||
+ | | melee sharp damage factor = 1 | ||
+ | | work to build factor = 1 | ||
+ | | mass = 0.5 | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | {{Info|'''Steel''' is a plentiful building and crafting [[materials|material]] which is crucial throughout the game. It is a requirement in the production of almost all [[production|production tables]] and [[security|defensive structures]], and can be used to produce effective weapons and armor. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | Although steel is plentiful on most maps, it is still a limited resource, and should not be used carelessly. For example, steel [[wall]]s may be superior to [[wood]]en ones, but are far inferior to [[stone]] walls, being more fragile and flammable. | |
− | |||
− | + | ===Obtaining=== | |
− | |||
− | |||
− | |||
− | + | Steel is most commonly found in the form of "compacted steel." This resource always generates on any map, and must be [[mine]]d before it can be used. It can also be [[trade|purchased]] from bulk goods traders, or extracted from certain metal objects at an [[electric smelter]]. It is also dropped by defeated [[mechanoid]]s and (less often) [[raider]]s. | |
− | |||
− | == | + | ==Ore== |
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | [[File:Compacted_steel.png|frameless|Compacted steel in game]] | |
− | |||
− | |||
− | |||
− | |||
− | + | Compacted steel tiles have 1500 HP each, making them one of the faster ores to mine. They can be found in large veins, ranging from 20 to 40 tiles in size. Every tile of ore drops 35 steel when mined, although miners with less than 8 skill in mining will produce significantly less.}} | |
− |