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− | + | <onlyinclude> | |
− | {{ | + | {{infobox main|weapon| |
− | | name = Spear | + | |name = Spear |
− | | image = Spear.png | + | |image = Spear.png|Spear |
− | | type = Equipment | + | |type = Equipment |
− | | type2 = Weapons | + | |type2 = Weapons |
− | | description = A polearm tipped with a sharp point for stabbing opponents. | + | |description = "A polearm tipped with a sharp point for stabbing opponents in melee combat." |
− | | | + | |class = Neolithic |
− | | | + | |damage = 15 |
− | | mode = Melee | + | |mode = Melee |
− | | | + | |cooldown = 138 |
− | | | + | |DPS = DPS |
− | | | + | |sell = 90 x Material Value |
− | | | + | |damge type = Sharp |
− | + | |mass base = 2 | |
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− | | mass base = 2 | ||
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}} | }} | ||
− | The | + | </onlyinclude> |
+ | The spear is a melee weapon in RimWorld that does a large amount of damage, has a fairly long cooldown, and deals sharp damage. | ||
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− | + | As is typical with any sharp weapon, spear attacks cause bleeding, and generally fares poorly against armor when compared to blunt weapons. Just like the [[club]], the spear is a melee weapon that tribals use - but unlike the club, spears must be produced at a smithy. | |
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− | + | Spears have the second highest base damage output out of all melee weapons in RimWorld, with the highest being the [[longsword]]. On that note, the spear seems to serve as a middle-ground between the [[gladius]] and the longsword, seeing as its damage output and cost also stands right between the two weapons. | |
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− | + | However, against armor, a [[steel]] spear will theoretically perform slightly worse than a [[Materials#Stone_Blocks|stone]] club, and a [[plasteel]] spear will perform about as well as a [[wood|wooden]] club. | |
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− | + | ===Obtaining=== | |
+ | Spears can be purchased from any combat supplier or war merchant, or obtained from any melee [[raider]]s - with the exception of drifters and thrashers. Spears can also be crafted at [[fueled smithy|any]] [[electric smithy|smithy]] once the [[research#longblades|long blades]]) research has been completed, from 90 of any metallic or wooden [[materials|material]], and {{ticks|17000}} of work. | ||
− | + | ===Combat Performance per Material=== | |
− | + | {| {{STDT| c_12 text-center}} | |
+ | !Materials | ||
+ | !Wood | ||
+ | !Steel | ||
+ | !Plasteel | ||
+ | !Silver | ||
+ | !Gold | ||
+ | !Uranium | ||
+ | |- | ||
+ | |Damage | ||
+ | |5 | ||
+ | |15 | ||
+ | |18 | ||
+ | |8 | ||
+ | |5 | ||
+ | |17 | ||
+ | |- newline | ||
+ | |Cooldown | ||
+ | |2.07s | ||
+ | |2.3s | ||
+ | |1.84s | ||
+ | |2.3s | ||
+ | |2.53s | ||
+ | |3.11s | ||
+ | |- newline | ||
+ | |Base DPS <ref>Damage per second</ref> | ||
+ | |2.415 | ||
+ | |6.522 | ||
+ | |9.783 | ||
+ | |3.478 | ||
+ | |1.976 | ||
+ | |5.466 | ||
+ | |- newline | ||
+ | |Armored DPS <ref>Normal quality armor vest (50% sharp damage reduction and 10% deflection; 20% blunt damage reduction)</ref> | ||
+ | |1.304 | ||
+ | |3.13 | ||
+ | |4.402 | ||
+ | |1.565 | ||
+ | |1.067 | ||
+ | |2.605 | ||
+ | |} | ||
− | + | <references/> | |
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− | + | [[Kind::Weapons| ]] | |
− | + | {{nav|weapon|wide}} | |
− | + | [[Category:Weapons]] | |
− | + | [[Category:Equipment]] | |
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− | [[Category: |