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{{Biotech}} | {{Biotech}} | ||
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{{infobox main|resource| | {{infobox main|resource| | ||
| name = Signal chip | | name = Signal chip | ||
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== Acquisition == | == Acquisition == | ||
− | A | + | A signal chip can be obtained by defeating a hostile [[diabolus]]. |
== Usage == | == Usage == | ||
− | + | Studying one at a [[research bench]] is required to research [[Research#Standard Mechtech|Standard Mechtech]]. The chip is not consumed in the process. | |
They are used in the following crafting recipes: | They are used in the following crafting recipes: | ||
− | {{Ingredient List | + | {{Ingredient List}} |
== Analysis == | == Analysis == | ||
− | {{For|strategies on defeating a diabolus|Diabolus#Analysis | + | {{For|strategies on defeating a diabolus|Diabolus#Analysis}} |
Signal chips are the main reason to call in and fight a diabolus. Standard Mechtech gives access to a variety of mechs ([[pikeman]], [[scyther]], [[scorcher]], [[tunneler]]), and a few mechanitor items. | Signal chips are the main reason to call in and fight a diabolus. Standard Mechtech gives access to a variety of mechs ([[pikeman]], [[scyther]], [[scorcher]], [[tunneler]]), and a few mechanitor items. | ||
Once you have studied a signal chip, [[bandwidth pack]]s are often the most helpful use of signal chips. For {{Required Resources|Bandwidth pack}}, this item gives {{+|9}} [[bandwidth]] and never [[deteriorate|degrades]], nor can it shut down like a [[band node]]. Compared to other signal chip items: | Once you have studied a signal chip, [[bandwidth pack]]s are often the most helpful use of signal chips. For {{Required Resources|Bandwidth pack}}, this item gives {{+|9}} [[bandwidth]] and never [[deteriorate|degrades]], nor can it shut down like a [[band node]]. Compared to other signal chip items: | ||
− | * The [[mechcommander helmet]] gives {{+|6}} bandwidth for 1 signal chip. However, the [[array headset]] also gives | + | * The [[mechcommander helmet]] gives {{+|6}} bandwidth for 1 signal chip. However, the [[array headset]] also gives +6 bandwidth and occupies the head slot. The advantage of the mechcommander helmet is that it gives the protection of a [[flak helmet]] while also giving bandwidth. For mechanitors hiding in the backlines, this helmet doesn't see too much use. |
− | * [[Control sublink (standard)| | + | * [[Control sublink (standard)|Control sublink]]s give {{+|6%}} [[Global Work Speed]] to all labor mechs, for 1 signal chip. Having 9 ''more'' labor mechs often results in more productivity, and basic mechs aren't very costly to build. Once you have bandwidth packs on available mechanitors, further signal chips can be used to make control sublinks. You can install up to 3 ''standard'' sublinks per mechanitor, with ''high'' sublinks instead using [[powerfocus chip]]s. |
− | * You can gestate a friendly [[diabolus]] using 2 signal chips and some other resources. Diaboli can be very powerful as allies, but are | + | * You can gestate a friendly [[diabolus]] using 2 signal chips and some other resources. Diaboli can be very powerful as allies, but are one of the more niche mechs. They also require [[Research#High Mechtech|High Mechtech]] to create. |
− | In the lategame/endgame, diaboli can be summoned and farmed for their [[steel]]. | + | In the lategame/endgame, diaboli can be summoned and farmed for their [[steel]]. Excess signal chips can be sold to [[trader|exotic goods traders]]. |
== Version history == | == Version history == | ||
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== See also == | == See also == | ||
− | * [[Powerfocus chip]] | + | * [[Powerfocus chip]]: A similar resource dropped by [[War queen]]s. |
− | * [[Nano structuring chip]] | + | * [[Nano structuring chip]]: A similar resource dropped by [[Apocriton]]s. |
[[Category: Crafted Resource]] | [[Category: Crafted Resource]] |